What changed
1 fix0 additions1 change0 removals
fixedNew: -Alternate Mission 1 -Graphics settings at the beginning -Npc react when you have weapons -Small optimization of the number of polygons -Amount of resources used associated with the graphic configuration -General sound configurable in menu -Added more help honeycombs -Updated link to report bugs -Fixed some collision bugs
changedComing soon: -GPS -Optimization of textures and ram used -Alternative missions of helicopters and other vehicles -Street fighting system
The Blunderbuss changes
fixedNew: -Alternate Mission 1 -Graphics settings at the beginning -Npc react when you have weapons -Small optimization of the number of polygons -Amount of resources used associated with the graphic configuration -General sound configurable in menu -Added more help honeycombs -Updated link to report bugs -Fixed some collision bugs
changedComing soon: -GPS -Optimization of textures and ram used -Alternative missions of helicopters and other vehicles -Street fighting system
New: -Alternate Mission 1 -Graphics settings at the beginning -Npc react when you have weapons -Small optimization of the number of polygons -Amount of resources used associated with the graphic configuration -General sound configurable in menu -Added more help honeycombs -Updated link to report bugs -Fixed some collision bugs
Coming soon: -GPS -Optimization of textures and ram used -Alternative missions of helicopters and other vehicles -Street fighting system