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Steam News26 October 20223y ago

Parche 6

New: -Alternate Mission 1 -Graphics settings at the beginning -Npc react when you have weapons -Small optimization of the number of polygons -Amount of resources used associated with the graphic configuration -General s

Full notes

Full The Blunderbuss update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • Gameplay
  • Performance
fixedNew: -Alternate Mission 1 -Graphics settings at the beginning -Npc react when you have weapons -Small optimization of the number of polygons -Amount of resources used associated with the graphic configuration -General sound configurable in menu -Added more help honeycombs -Updated link to report bugs -Fixed some collision bugs
changedComing soon: -GPS -Optimization of textures and ram used -Alternative missions of helicopters and other vehicles -Street fighting system

The Blunderbuss changes

fixedNew: -Alternate Mission 1 -Graphics settings at the beginning -Npc react when you have weapons -Small optimization of the number of polygons -Amount of resources used associated with the graphic configuration -General sound configurable in menu -Added more help honeycombs -Updated link to report bugs -Fixed some collision bugs
changedComing soon: -GPS -Optimization of textures and ram used -Alternative missions of helicopters and other vehicles -Street fighting system

New: -Alternate Mission 1 -Graphics settings at the beginning -Npc react when you have weapons -Small optimization of the number of polygons -Amount of resources used associated with the graphic configuration -General sound configurable in menu -Added more help honeycombs -Updated link to report bugs -Fixed some collision bugs

Coming soon: -GPS -Optimization of textures and ram used -Alternative missions of helicopters and other vehicles -Street fighting system

Source

Steam News / 26 October 2022

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