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Steam News9 January 20265mo ago

Community Bulletin Board #3 - Music in our Blood

In a ballad of strings and vocals, the orchestra guides you down the path of your own choices and the new year shifts into a new dawn for The Blood of Dawnwalker.

In this update5

Full notes

Full The Blood of Dawnwalker update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes0 removals
  • Gameplay
  • Events
  • UI and audio
changedIn a ballad of strings and vocals , the orchestra guides you down the path of your own choices and the new year shifts into a new dawn for The Blood of Dawnwalker .Steam post image Steam post image As a young man thrust into a world of ancient powers and hidden knowledge, Coen is driven by an internal conflict between his beliefs, his repulsion towards the vampiric takeover and his self-sacrifice to save his family: all communicated by the core themes of the track. His existence is caught between day and night - a dualism that spans and defines the entire experience, from story to gameplay - yet accompanied by a sense of discovery and the feeling of adventure.
changedIn a ballad of strings and vocals , the orchestra guides you down the path of your own choices and the new year shifts into a new dawn for The Blood of Dawnwalker .A mix of intimacy coming from his personal journey, balanced with the broader scale of the events unfolding around him. Steam post image
changedIn a ballad of strings and vocals , the orchestra guides you down the path of your own choices and the new year shifts into a new dawn for The Blood of Dawnwalker .“We wanted the music to be grounded, to show that we as Coen are not a superhero, but a protagonist, with real challenges - fighting for his family - but also exploring his newly found abilities and their limits.” says Rebel Wolves Lead Composer Nikola Kołodziejczyk on the main theme composition. “There is a lot at stake, figuratively, and literally - but we wanted all of that to feel personal. That informed the instrumentation choices, the sound and the flow of the piece - with intimate, detailed character of the instruments, focus on the authenticity of the performance.”
changedIn a ballad of strings and vocals , the orchestra guides you down the path of your own choices and the new year shifts into a new dawn for The Blood of Dawnwalker .Steam post image These sounds will emerge from the shadows as you unearth the dark folklore of Vale Sangora. We shared a recent example in the Gameplay Overview II: as you encounter Mihai, the chords and chants of “Battle of Retribution” join you in the melee as swords clash and blood is spilled.
addedIn a ballad of strings and vocals , the orchestra guides you down the path of your own choices and the new year shifts into a new dawn for The Blood of Dawnwalker .Steam post image“The combat is dynamic and fast-paced, with room for tactical maneuvering but there is always a touch of magic and a healthy dose of supernatural abilities. The goal was to capture all of that and add even more “kick” when the action truly begins.” – Nikola Kołodziejczyk

The Blood of Dawnwalker changes

changedSteam post image Steam post image As a young man thrust into a world of ancient powers and hidden knowledge, Coen is driven by an internal conflict between his beliefs, his repulsion towards the vampiric takeover and his self-sacrifice to save his family: all communicated by the core themes of the track. His existence is caught between day and night - a dualism that spans and defines the entire experience, from story to gameplay - yet accompanied by a sense of discovery and the feeling of adventure.
changedA mix of intimacy coming from his personal journey, balanced with the broader scale of the events unfolding around him. Steam post image
changed“We wanted the music to be grounded, to show that we as Coen are not a superhero, but a protagonist, with real challenges - fighting for his family - but also exploring his newly found abilities and their limits.” says Rebel Wolves Lead Composer Nikola Kołodziejczyk on the main theme composition. “There is a lot at stake, figuratively, and literally - but we wanted all of that to feel personal. That informed the instrumentation choices, the sound and the flow of the piece - with intimate, detailed character of the instruments, focus on the authenticity of the performance.”
changedSteam post image These sounds will emerge from the shadows as you unearth the dark folklore of Vale Sangora. We shared a recent example in the Gameplay Overview II: as you encounter Mihai, the chords and chants of “Battle of Retribution” join you in the melee as swords clash and blood is spilled.
addedSteam post image“The combat is dynamic and fast-paced, with room for tactical maneuvering but there is always a touch of magic and a healthy dose of supernatural abilities. The goal was to capture all of that and add even more “kick” when the action truly begins.” – Nikola Kołodziejczyk

In a ballad of strings and vocals, the orchestra guides you down the path of your own choices and the new year shifts into a new dawn for The Blood of Dawnwalker.

Steam post image Steam post image As a young man thrust into a world of ancient powers and hidden knowledge, Coen is driven by an internal conflict between his beliefs, his repulsion towards the vampiric takeover and his self-sacrifice to save his family: all communicated by the core themes of the track. His existence is caught between day and night - a dualism that spans and defines the entire experience, from story to gameplay - yet accompanied by a sense of discovery and the feeling of adventure.

A mix of intimacy coming from his personal journey, balanced with the broader scale of the events unfolding around him. Steam post image

“We wanted the music to be grounded, to show that we as Coen are not a superhero, but a protagonist, with real challenges - fighting for his family - but also exploring his newly found abilities and their limits.” says Rebel Wolves Lead Composer Nikola Kołodziejczyk on the main theme composition. “There is a lot at stake, figuratively, and literally - but we wanted all of that to feel personal. That informed the instrumentation choices, the sound and the flow of the piece - with intimate, detailed character of the instruments, focus on the authenticity of the performance.”

Steam post image These sounds will emerge from the shadows as you unearth the dark folklore of Vale Sangora. We shared a recent example in the Gameplay Overview II: as you encounter Mihai, the chords and chants of “Battle of Retribution” join you in the melee as swords clash and blood is spilled.

Steam post image“The combat is dynamic and fast-paced, with room for tactical maneuvering but there is always a touch of magic and a healthy dose of supernatural abilities. The goal was to capture all of that and add even more “kick” when the action truly begins.” – Nikola Kołodziejczyk

Concept art by Damian Bajowski

Before wrapping up this month’s bulletin, we answer a question from our Discord

What’s the soundtrack for the game like and what inspired it?

The essence of what we wanted to achieve is tied directly to the game’s story: the loss of loved ones, the spreading darkness. And at the same time, hope and love despite everything. The spark of faith that better days may come, even as we slowly feel our humanity slipping away.

We wanted to remain faithful to the era and ground the game’s music in what we felt made those times special and unique. The folk aesthetics so closely associated with 14th-century Europe, and with the people living at the foot of the mountains, were definitely among our key inspirations.

Talking about the soundtrack, we are working hard on bringing the OST to streaming platforms in the near future. In the meanwhile, our music videos can be found below to accompany you on your daily quests:

> Desperate Measures, composed by Piotr Musiał

> Ballad of Night and Day, composed by Mikolai Stroinski

> Battle of Retribution, composed by Nikola Kołodziejczyk

☼ Coming 2026. Wishlist now. ☽

The Blood of Dawnwalker

Source

Steam News / 9 January 2026

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