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Steam News3 January 20265mo ago

Dev Update Jan 2026

Greetings, Warriors! As we begin to close out the year, we wanted to take a moment to look back on what the past twelve months have brought—and share a glimpse of what’s ahead.

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Full The Blind Warrior update

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Repeated intro

Greetings, Warriors!

What changed

0 fixes6 additions2 changes0 removals
  • Events
  • Gameplay
changedLooking Back 2025Throughout last year, our main focus was building assets while steadily pushing forward with game development. Along the way, we were lucky enough to take part in several gaming events, both locally and internationally, including Gamescom in Germany, IGDX in Bali, and most recently Lazy Monday’s Gamers to Gamers in Jakarta.
addedRecent and Upcoming ProgressWith the assets and environments now in place, this year we’re shifting our focus to combat, game mechanics, and beyond. We’ve added PLENTY of new levels to make sure players have a great experience throughout the game.
addedRecent and Upcoming ProgressNew Blind Sense:
addedRecent and Upcoming ProgressNew Cutscene:
addedRecent and Upcoming ProgressNew Boss Fight:
addedRecent and Upcoming ProgressNew Hand-to-hand combat mechanic:

As we begin to close out the year, we wanted to take a moment to look back on what the past twelve months have brought—and share a glimpse of what’s ahead.

It’s been a big year for the team, filled with exciting reveals, experiments, and a lot of foundational work that’s now starting to come together in meaningful ways.

Honestly, seeing how many of you share your excitement in social media comments has been a huge motivation for us. So let’s take a look at where we’ve been, where things stand today, and where we’re headed next.

Looking Back 2025

At the start of the year, we designed all of the game’s core characters, including Barda, Ayu, Van der Meer, Dutch Soldiers, Si Begal, and Barda's monkey companion, Kliwon.

Steam post imageSteam post image

Our Steam “Coming Soon” page went live back in July 2025, and the response honestly blew us away. We received tons of wishlists, so much supportive feedback, and endless words of encouragement from all of you — thank you!

Throughout last year, our main focus was building assets while steadily pushing forward with game development. Along the way, we were lucky enough to take part in several gaming events, both locally and internationally, including Gamescom in Germany, IGDX in Bali, and most recently Lazy Monday’s Gamers to Gamers in Jakarta.

It’s been an amazing journey so far. We’ve met so many incredible people in the industry and learned a lot from the feedback, support, and advice shared by media, publishers, and fellow game developers. We’re truly grateful to be on this journey with you.

Recent and Upcoming Progress

With the assets and environments now in place, this year we’re shifting our focus to combat, game mechanics, and beyond. We’ve added PLENTY of new levels to make sure players have a great experience throughout the game.

Steam post imageSteam post imageSteam post image

We’ve also been sharing our progress on combat, mechanics, and many other features across our social media platforms

New Blind Sense:

New Cutscene:

New Boss Fight:

New Hand-to-hand combat mechanic:

We’re now fully focused on developing and polishing the full game, building partnerships with publishers, content creators, and media, and aiming for a 2027 release.

Also, from now on, we’ll be sharing all major news, progress updates, and event announcements right here on Steam. And yes, public demo are expected coming in 2026!

From all of us on The Blind Warrior team, we want to wish you very happy new year, and we can’t wait to welcome more of you into the world in 2026!

Source

Steam News / 3 January 2026

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