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Steam News1 March 20224y ago

πŸŽ‚ 10 YEARS OF SAIBOT! πŸŽ‰

Hello, people! How are you? How did you started 2022? πŸ€“ In a day like today, but from 2012, we officially started a crazy adventure called Saibot that continues to date.

Full notes

Full The Black Heart update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions4 changes0 removals
  • Events
  • Performance
  • Compatibility
  • Gameplay
changed2012: The OriginFirst public presentation of the game at the event EVA 2012
changed2013: PreludeTrip to E3 thanks to a contest we won at Indies Crash E3
changed2013: PreludeLaunch of VR (virtual reality) version of Doorways: Prelude with the Oculus Rift Dev Kit 1 (first argentinian game published with VR compatibility)
added2014: UnderworldMoved to new home-office with our own space
changed2014: UnderworldHosted a special event with Youtubers Alfredito and international guest Xoda (Chile) playing Doorways: The Underworld live
added2016: TransitionStarted working on new series Hellbound

The Black Heart changes

  • Officemap
changedFirst public presentation of the game at the event EVA 2012
changedTrip to E3 thanks to a contest we won at Indies Crash E3
changedLaunch of VR (virtual reality) version of Doorways: Prelude with the Oculus Rift Dev Kit 1 (first argentinian game published with VR compatibility)
addedMoved to new home-office with our own space
changedHosted a special event with Youtubers Alfredito and international guest Xoda (Chile) playing Doorways: The Underworld live

Hello, people! How are you? How did you started 2022? πŸ€“

In a day like today, but from 2012, we officially started a crazy adventure called Saibot that continues to date. Actually, the very begginning was in 2011 with the conceptualization and prototype of what ended up being our first title Doorways (read more). But it wasn't until March of 2012 that, after I partened with my Uncle and friend Ivan Rusjan, we finally started working as a team. We built the first Saibot "office", which was actually my room along side the bed and at my Mom's department, and we used some old tables as desks that my Grandma gave us ❀️ And from then, a lot of enechdotes and experiences started hapenning. With tons of fails and drop downs, but also with some wins, we were able to keep going to date doing what we love the most: creating our own games and delivering them all over the world 🌎 So I decided to take some time to build and share with you a quick recap of some of the main milestones we have achieved together with you during the last 10 years of Saibot...

2012: The Origin

  • Started the team and office with only two members (picture)

  • Started the development of the first game and saga: Doorways

  • First public presentation of the game at the event EVA 2012

Left: Tobias Rusjan (me), right: Martin Voychisko

2013: Prelude

  • Trip to E3 thanks to a contest we won at Indies Crash E3

  • Approval of our first game at Steam Greenlight after a lot of big Youtubers played it

  • Official launch of Doorways: Prelude on Steam (first argentinian game to be released on Steam after being approved on Greenlight)

  • Launch of VR (virtual reality) version of Doorways: Prelude with the Oculus Rift Dev Kit 1 (first argentinian game published with VR compatibility)

Most popular Youtuber Pew Die Pie playing Doorways: Prelude

2014: Underworld

  • Moved to new home-office with our own space

  • Team got bigger with 4 full time developers

  • Development and release of the second game Doorways: The Underworld

  • Hosted a special event with Youtubers Alfredito and international guest Xoda (Chile) playing Doorways: The Underworld live

  • Trip to Esquel (Chubut, Argentina) together with the development team (picture)

From left to right: David Levill, Sergio Juarez (my Father), Damian Teixeira, Tobias Rusjan (yo), Maximiliano Schneider

2015: Holy Mountains

Dev team members from Saibot together with the cast and live action video creators (see tags)

2016: Transition

  • Final release of Doorways: Holy Mountains of Flesh on Steam

  • Built and release of the old version of Doorways: Old Prototype created in late 2011

  • Started working on new series Hellbound

  • Team member David Levill decided tattoo himself

Source

Steam News / 1 March 2022

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