HomeGamesUpdatesPricingMethodology
Steam News17 November 20214y ago

Update 1.7.6

Repentance 1.7.6 Gameplay changes - Reduced the cooldown of Placebo with stat upgrades, Pretty Fly and Experimental Pill - The Lost's hearts are now hidden again (Holy Mantle indicator is still visible) - Enemies are no

Full notes

Full The Binding of Isaac: Rebirth update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • UI and audio
  • Fixes
changedGameplay changes - Reduced the cooldown of Placebo with stat upgrades, Pretty Fly and Experimental Pill - The Lost's hearts are now hidden again (Holy Mantle indicator is still visible) - Enemies are no longer guaranteed to drop coins when encountered in a previously visited room as Tainted Keeper - Glyph of Balance no longer drops soul hearts when playing as the Lost - Glyph of Balance can now drop soul hearts, red hearts as Bethany, Tainted Bethany if they need any - Glyph of Balance can now drop poop pickups as Tainted ??? if he needs any - Esau Jr. now preserves quest items (such as the Polaroid and the Negative) - Added Red Stew to the Ultra Secret Room pool - Added even more new room layouts - Updated a few item qualities - Updated localization files
fixedFixes - Fixed The Marathon achievement not usually unlocking (dailies completed before this update may not count) - Fixed the daily exit confirmation popup not rendering correctly in the Chinese translation - Fixed the Continue option becoming unavailable when switching languages while mods are enabled - Fixed Tainted Judas' birthright not working as intended - Fixed Tainted Cain being able to take fatal devil deals without dying (again) - Fixed Tainted Cain not being able to pick up items normally in the Death Certificate area - Fixed victory lap popup displaying the wrong message - Fixed the victory lap HUD icon clipping into the stat display - Fixed lava pits not refreshing properly if the game window was resized - 20/20 now decreases the damage given by Polyphemus similarly to other tear multipliers (this is still very strong since it cancels the firerate decrease from Polyphemus) - Fixed 20/20 not increasing Keeper and Tainted Keeper's firerate - Fixed Tainted Keeper getting less coins than intended from enemies in Greed mode - Fixed Telescope Lens and Door Stop appearing in Greed mode - Fixed Butter! having a 100% chance to drop passive items on damage taken - Fixed Butter! being able to drop active items on damage taken - Red chests can no longer teleport the player to the Devil/Angel room while in the Genesis room - Fixed Dark Esau not blocking enemy projectiles when not charging - Fixed Dark Esau preventing white champion enemies from losing their invulnerability - Fixed Esau Jr. removing Dark Esau when used as Tainted Jacob - Fixed Tainted Lazarus' charge bar being visible in water reflections - Fixed Tainted Lilith's birthright preventing her from opening the flesh door in Mausoleum II - Fixed Dogma (item) giving hearts every time it is dropped and picked back up - Fixed Mom's Ring spawning a rune every time it is dropped and picked back up - Fixed Magic Mushroom and Leo granting the Stompy! transformation when repeatedly dropped and picked back up - Fixed a Dross room that could have the right side entrance blocked by rocks - Fixed a Depths room that could have Brains behind rocks - Fixed a Cathedral room that could have Polties appear on top of entrances - Fixed a Flooded Caves boss wave in Greed mode sometimes causing a crash - Fixed a crash caused by an “I’m Excited!” pill activating in a room with rain effects - Fixed Expansion Pack rarely preventing the player from attacking - Fixed not being able to go to Sheol after having used Genesis - Fixed Genesis turning other characters into Isaac after having used Esau Jr - Fixed ultra secret rooms very rarely generating in impossible locations, causing a softlock when teleported to

Repentance 1.7.6

Gameplay changes - Reduced the cooldown of Placebo with stat upgrades, Pretty Fly and Experimental Pill - The Lost's hearts are now hidden again (Holy Mantle indicator is still visible) - Enemies are no longer guaranteed to drop coins when encountered in a previously visited room as Tainted Keeper - Glyph of Balance no longer drops soul hearts when playing as the Lost - Glyph of Balance can now drop soul hearts, red hearts as Bethany, Tainted Bethany if they need any - Glyph of Balance can now drop poop pickups as Tainted ??? if he needs any - Esau Jr. now preserves quest items (such as the Polaroid and the Negative) - Added Red Stew to the Ultra Secret Room pool - Added even more new room layouts - Updated a few item qualities - Updated localization files

Fixes - Fixed The Marathon achievement not usually unlocking (dailies completed before this update may not count) - Fixed the daily exit confirmation popup not rendering correctly in the Chinese translation - Fixed the Continue option becoming unavailable when switching languages while mods are enabled - Fixed Tainted Judas' birthright not working as intended - Fixed Tainted Cain being able to take fatal devil deals without dying (again) - Fixed Tainted Cain not being able to pick up items normally in the Death Certificate area - Fixed victory lap popup displaying the wrong message - Fixed the victory lap HUD icon clipping into the stat display - Fixed lava pits not refreshing properly if the game window was resized - 20/20 now decreases the damage given by Polyphemus similarly to other tear multipliers (this is still very strong since it cancels the firerate decrease from Polyphemus) - Fixed 20/20 not increasing Keeper and Tainted Keeper's firerate - Fixed Tainted Keeper getting less coins than intended from enemies in Greed mode - Fixed Telescope Lens and Door Stop appearing in Greed mode - Fixed Butter! having a 100% chance to drop passive items on damage taken - Fixed Butter! being able to drop active items on damage taken - Red chests can no longer teleport the player to the Devil/Angel room while in the Genesis room - Fixed Dark Esau not blocking enemy projectiles when not charging - Fixed Dark Esau preventing white champion enemies from losing their invulnerability - Fixed Esau Jr. removing Dark Esau when used as Tainted Jacob - Fixed Tainted Lazarus' charge bar being visible in water reflections - Fixed Tainted Lilith's birthright preventing her from opening the flesh door in Mausoleum II - Fixed Dogma (item) giving hearts every time it is dropped and picked back up - Fixed Mom's Ring spawning a rune every time it is dropped and picked back up - Fixed Magic Mushroom and Leo granting the Stompy! transformation when repeatedly dropped and picked back up - Fixed a Dross room that could have the right side entrance blocked by rocks - Fixed a Depths room that could have Brains behind rocks - Fixed a Cathedral room that could have Polties appear on top of entrances - Fixed a Flooded Caves boss wave in Greed mode sometimes causing a crash - Fixed a crash caused by an “I’m Excited!” pill activating in a room with rain effects - Fixed Expansion Pack rarely preventing the player from attacking - Fixed not being able to go to Sheol after having used Genesis - Fixed Genesis turning other characters into Isaac after having used Esau Jr - Fixed ultra secret rooms very rarely generating in impossible locations, causing a softlock when teleported to

Source

Steam News / 17 November 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.