Full notes
Full The Binding of Isaac: Rebirth update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
Repentance v1.7.5
Localization: - The game has been updated with partial support for the following languages: Japanese, Korean, Spanish, German, Russian and Simplified Chinese. - Please note that these language patches are still incomplete and subject to change. If you see something that appears to be worded incorrectly, or if you encounter a bug related to the language patch, please email the details to isaac@nicalis.com. Your feedback is greatly appreciated!
Additions: - Added 3 new items to the boss and chest pools: Glass Eye, Stye and Mom's Ring - C Section is now functional and obtainable after being unlocked - Bag of Crafting, Flip, and Sumptorium can now be found by all characters after being unlocked - Added a Birthright effect to all the characters that were missing one - Added a description to every Tainted character that was missing one in the character selection menu - Added new level transition/VS screen graphics for Tainted Eden - Added minimap icons for Tainted ???'s poop pickups - Added unique starting room graphics for every character - Added 200+ new room layouts
Visual changes: - The Lost's health is now visible in the HUD - Holy Mantle is now visible next to the player's hearts in the HUD when active - Updated sprites for Tainted Lazarus - Updated sprites for The Thing, Null, Begotten, Evil Twin, Clot, Blue Boil and Dukie - Updated sprite for Converter - Fixed The Visage's attacks to use a consistent red color scheme - Added unique item costumes to Tainted Lilith's fetus - Slightly tweaked the color of the Womb to be easier on the eyes - Updated graphics for ???'s only friend and Big Fan to be more consistent with Boom Flies and other variants - Techstone (Tech+Brimstone) lasers now have a large and giant variant similar to Brimstone lasers
Gameplay changes: - Tainted Azazel's beam now has a reduced duration unless he holds Brimstone - Tainted Azazel now sneezes automatically when charging instead of when releasing a partial charge - Hitting enemies with Tainted Azazel's sneeze cuts the remaining charge time in half - Hitting enemies with Tainted Azazel's sneeze inflicts them with a Brimstone Curse which makes them more vulnerable to Brimstone attacks and causes them to explode when killed by Brimstone - Tainted Eve's clots are no longer lost when recalled by Sumptorium if she has full health, instead they will drop to the ground next to her - Tainted Eve's clots now start with 15 HP when spawned and slowly decay down to 1 HP (5 HP for non-red hearts) - When playing as Tainted Lazarus, all items that spawn as part of a room layout (such as a treasure room or a shop) now have an alternate form which can be accessed using Flip, even after they have been picked up - Tainted Eden no longer rerolls on self inflicted damage (such as blood donations and curse rooms) - Tainted Eden no longer rerolls on fatal damage - Updated Tainted Cain's recipe system to allow golden pennies, golden pills, golden batteries and poop pickups - Tainted Cain's crafting recipes are now slightly more consistent (high quality pickups are more likely to yield high quality items) - Most of Tainted Cain's crafting recipes are now generated based on the seed of the current run, aside from a few fixed recipes - Tainted Forgotten is now thrown by releasing the attack buttons if picked up while charging an attack - Bag of Crafting now yields a random item instead of Breakfast when its result would normally be an item that hasn't
Source
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