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Steam News21 January 20179y ago

January 20th 2017 Patch Notes

Hi All, We've updated the game with more fixes. Please see below. For additional bugs/issues please send to isaac@nicalis.com. Include as much information as possible when reporting bugs. Thanks!

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Full The Binding of Isaac: Rebirth update

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What changed

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fixedHi All, We've updated the game with more fixes. Please see below. For additional bugs/issues please send to isaac@nicalis.com. Include as much information as possible when reporting bugs. Thanks! - Fixed Void, Dataminer, Rune Black incorrect - Fixed Epiphora resetting between rooms and reset incorrectly - Fixed Humbling Bundle not applying instantly on first shop visit - Fixed grid entity randomly destroyed when reentering a room - Changed the way price and modifiers is applied to items, should fix most of the shop/devil issues - Fixed special rock spawns displaying first anm2 frame of spawned entity - Fixed Error room + x2 Steam sale - Fixed hush door consuming keys - Refixed Ludo + Booger and Explosivo tears - Metronome fixes - All EvaluateItems are refering to NumCollectibleHeld instead of m_Collectibles for consistency. - Fixed Punching bag being able to die. - Fixed unfair room in Caves made all Easy Sheol/Cathedral rooms Medium (approved, alot of room were actually medium/hard by design but flagged as Easy) - Fixed bug in room difficultiy selection making impossible to pick easy rooms in cathedral/sheol and void - Fixed Book_Worm issue Made Library and Shops upgrades based on subtypes Fixed Library/Shop missing rooms ^

Hi All, We've updated the game with more fixes. Please see below. For additional bugs/issues please send to isaac@nicalis.com. Include as much information as possible when reporting bugs. Thanks! - Fixed Void, Dataminer, Rune Black incorrect - Fixed Epiphora resetting between rooms and reset incorrectly - Fixed Humbling Bundle not applying instantly on first shop visit - Fixed grid entity randomly destroyed when reentering a room - Changed the way price and modifiers is applied to items, should fix most of the shop/devil issues - Fixed special rock spawns displaying first anm2 frame of spawned entity - Fixed Error room + x2 Steam sale - Fixed hush door consuming keys - Refixed Ludo + Booger and Explosivo tears - Metronome fixes - All EvaluateItems are refering to NumCollectibleHeld instead of m_Collectibles for consistency. - Fixed Punching bag being able to die. - Fixed unfair room in Caves made all Easy Sheol/Cathedral rooms Medium (approved, alot of room were actually medium/hard by design but flagged as Easy) - Fixed bug in room difficultiy selection making impossible to pick easy rooms in cathedral/sheol and void - Fixed Book_Worm issue Made Library and Shops upgrades based on subtypes Fixed Library/Shop missing rooms ^

Source

Steam News / 21 January 2017

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