Full notes
Full The Bell Echoes update
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Repeated intro
Hello everyone!
What changed
- Gameplay
- Balance
- Maps
The Bell Echoes has released the June 6 update patch.
This update primarily optimizes the Battle Rewind feature. To encourage players to experiment more with different skill usages and action orders during combat, Battle Rewind no longer has a usage limit. In addition, Battle Rewind has also been added to Story Mode.
This update also includes balance adjustments to certain character skills, talents, and status effects.
Battle Rewind Optimization
Battle Rewind No Longer Has a Usage Limit
To encourage players to experiment more with skill usage, action orders, and combat solutions, Battle Rewind no longer has a usage limit.
Battle Rewind Added to Story Mode
Battle Rewind has now been added to Story Mode.
Removed 【Temporal Rewind】 from the Research Bench
Since Battle Rewind no longer has a usage limit, the 【Temporal Rewind】 function in the Monastery facility 【Research Bench】 has been removed.
Original effect:
【Temporal Rewind】 Increases the number of Rewind uses.
Balance Adjustments
【Dragon Crystal】 Effect Adjustment
【Dragon Crystal】 (Object):
Area of Effect: 2 Range
Before adjustment:
Upon placement, restores 10 SP to all allies within the area of effect.
After adjustment:
Upon placement, all allies within the area of effect gain 20 Ultimate Gauge.
【Wind Energy】 Stack Limit Adjustment
【Wind Energy】 now has a maximum of 10 stacks.
Muge’s 【Inferno · Heaven Burning Art】 Adjustment
The collision damage multiplier upon placement of Muge’s 【Inferno · Heaven Burning Art】 has been increased.
Before adjustment:
135% potency (Strength)
After adjustment:
180% potency (Strength)
Mushi’s Talent 【Wind Pierce Healing】 Level 3 Effect Adjustment
Before adjustment:
When passing through an ally, apply (5 + 50% Will) points of healing to them.
After adjustment:
When passing through an ally, apply (5 + 50% Will) points of healing to them and grant 1 【Fortify】.
Mushi’s Talent 【Shadow Rejuvenation】 Effect Adjustment
Before adjustment:
When an allied unit passes through a placed object, gain 3 【Wind Energy】.
When an allied unit passes through a placed object, gain 5 【Wind Energy】.
When an allied unit passes through a placed object, all allies within that object’s area of effect gain 5 【Wind Energy】.
After adjustment:
When an allied unit passes through a placed object, gain 2 【Wind Energy】.
When an allied unit passes through a placed object, gain 4 【Wind Energy】.
When an allied unit passes through a placed object, gain 5 【Wind Energy】 and 1 【Battle Will】.
Vivian’s 【Basic Attack · Shadow Blade Flurry】 Damage Multiplier Adjustment
The damage multiplier of Vivian’s 【Basic Attack · Shadow Blade Flurry】 has been decreased.
Before adjustment:
100% potency (Strength)
After adjustment:
80% potency (Strength)
Thank you all for your feedback on the new version.
We will continue to optimize the combat experience, adjust balance, and refine future content based on your gameplay experience.
— The Bell Echoes Development Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
