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Steam News6 June 202619d ago

June 6 Update Patch: Battle Rewind Optimization and Balance Adjustments

Hello everyone! The Bell Echoes has released the June 6 update patch. This update primarily optimizes the Battle Rewind feature.

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Full The Bell Echoes update

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Repeated intro

Hello everyone!

What changed

0 fixes4 additions17 changes2 removals
  • Gameplay
  • Balance
  • Maps
addedThis update primarily optimizes the Battle Rewind feature. To encourage players to experiment more with different skill usages and action orders during combat, Battle Rewind no longer has a usage limit. In addition, Battle Rewind has also been added to Story Mode.
changedThis update also includes balance adjustments to certain character skills, talents, and status effects.
removedBattle Rewind No Longer Has a Usage LimitTo encourage players to experiment more with skill usage, action orders, and combat solutions, Battle Rewind no longer has a usage limit.
addedBattle Rewind Added to Story ModeBattle Rewind has now been added to Story Mode.
removedRemoved 【Temporal Rewind】 from the Research BenchSince Battle Rewind no longer has a usage limit, the 【Temporal Rewind】 function in the Monastery facility 【Research Bench】 has been removed.
added【Wind Energy】 Stack Limit Adjustment【Wind Energy】 now has a maximum of 10 stacks.

The Bell Echoes has released the June 6 update patch.

This update primarily optimizes the Battle Rewind feature. To encourage players to experiment more with different skill usages and action orders during combat, Battle Rewind no longer has a usage limit. In addition, Battle Rewind has also been added to Story Mode.

This update also includes balance adjustments to certain character skills, talents, and status effects.

Battle Rewind Optimization

Battle Rewind No Longer Has a Usage Limit

To encourage players to experiment more with skill usage, action orders, and combat solutions, Battle Rewind no longer has a usage limit.

Battle Rewind Added to Story Mode

Battle Rewind has now been added to Story Mode.

Removed 【Temporal Rewind】 from the Research Bench

Since Battle Rewind no longer has a usage limit, the 【Temporal Rewind】 function in the Monastery facility 【Research Bench】 has been removed.

Original effect:

【Temporal Rewind】 Increases the number of Rewind uses.

Balance Adjustments

【Dragon Crystal】 Effect Adjustment

【Dragon Crystal】 (Object):

Area of Effect: 2 Range

Before adjustment:

Upon placement, restores 10 SP to all allies within the area of effect.

After adjustment:

Upon placement, all allies within the area of effect gain 20 Ultimate Gauge.

【Wind Energy】 Stack Limit Adjustment

【Wind Energy】 now has a maximum of 10 stacks.

Muge’s 【Inferno · Heaven Burning Art】 Adjustment

The collision damage multiplier upon placement of Muge’s 【Inferno · Heaven Burning Art】 has been increased.

Before adjustment:

135% potency (Strength)

After adjustment:

180% potency (Strength)

Mushi’s Talent 【Wind Pierce Healing】 Level 3 Effect Adjustment

Before adjustment:

When passing through an ally, apply (5 + 50% Will) points of healing to them.

After adjustment:

When passing through an ally, apply (5 + 50% Will) points of healing to them and grant 1 【Fortify】.

Mushi’s Talent 【Shadow Rejuvenation】 Effect Adjustment

Before adjustment:

When an allied unit passes through a placed object, gain 3 【Wind Energy】.

When an allied unit passes through a placed object, gain 5 【Wind Energy】.

When an allied unit passes through a placed object, all allies within that object’s area of effect gain 5 【Wind Energy】.

After adjustment:

When an allied unit passes through a placed object, gain 2 【Wind Energy】.

When an allied unit passes through a placed object, gain 4 【Wind Energy】.

When an allied unit passes through a placed object, gain 5 【Wind Energy】 and 1 【Battle Will】.

Vivian’s 【Basic Attack · Shadow Blade Flurry】 Damage Multiplier Adjustment

The damage multiplier of Vivian’s 【Basic Attack · Shadow Blade Flurry】 has been decreased.

Before adjustment:

100% potency (Strength)

After adjustment:

80% potency (Strength)

Thank you all for your feedback on the new version.

We will continue to optimize the combat experience, adjust balance, and refine future content based on your gameplay experience.

— The Bell Echoes Development Team

Source

Steam News / 6 June 2026

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