In this update3
Full notes
Full The Bean Trials update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Store
- Fixes
- Events
- Gameplay
The Bean Trials changes
Welcome to this weeks Monday Madness changelog!
Unfortunately due to several backend problems earlier in the week, this update is almost exclusively source code changes to improve performance and stability. However, these changes set up very nicely for some big additions that I hope to make soon!
Changelog:
Bug Fixes:
Fixed selecting cosmetic not working
Fixed leaderboard API spam
Fixed Item Shop not working
Fixed bots using Disruptors not sending to other players
Fixed XP slider bar starting full then going to actual value
Fixed challenges not updating progress correctly
Fixed some challenges incrementing multiple times per round
Fixed leaderboards sending multiple times per event finish
Fixed challenges not updating every challenge type correctly
Fixed Soccer Master spamming ready to other players
Fixed issue with selected skin resetting on launch
Performance Improvements:
Improved performance with Beanmoji achievement tracking
Improved performance when getting Challenge Manager each event/match end
Added better error checking and handling
Made retrieving videos for skins faster
Internal Source Code Changes:
Refactored Drop Script
Removed endStatTimer function
Refactored statTimer to handle endStatTimer's old functions
Set up statTimer to dynamically change transition types between match/event end
Removed many IndexOf calls to increase performance
Removed ability to hide scores on event/match end screens
Changed skin from index system to naming system
As always, thank you guys so much for reading! I know this update may seem small, but the changes on the inside set up for some of the biggest changes The Bean Trials has seen yet! I hope you guys are as excited as I am!
Have a great day/night!
TheRealGameDev
Source
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