Full notes
Full The Banner Saga 3 update
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What changed
- Gameplay
- Fixes
- UI and audio
- Balance
- Events
The Banner Saga 3 changes
Survival Mode for Banner Saga 3, the first DLC arrives in a new build, out today! Are you ready to put your tactical skills to the ultimate test? Run from the Darkness, and keep your party ahead of the onslaught in Banner Saga 3 Survival Mode! Below please find the fixes and improvements in this build:
Improvement / New - Survival Mode added to the game as paid DLC
Achievement - Krumr's Mentor is now achievable
Achievement - The Wave Breaker is now achievable
Achievements - Player was erroneously awarded 'Scrape By' trophy after 'Sole Survivor' ending
Animation - Stray Bleed Animation after killing an enemy fixed
Audio - Game background sound and music now stops when minimizing the game or locking the screen
Audio - Iver's monologue in the base of the white tower no longer repeating
Audio - Rook's ranged attack now has sound effects
Audio - VO fixes
Bug - Game no longer enters unresponsive state after the pre-Ruin battle in Chapter 18
Bug - Game no longer soft-locks at Chapter 19 start after Ruin battle
Bug - Title no longer enters unresponsive state after a conversation with Tryggvi in Chapter 18
Design - ‘Party’ text no longer overlaps with the talent points on the roster screen
Design - Close button no longer fails to function on GAME OVER screen
Design - Ready timer for selecting reinforcements in wave battles ticks properly
Design - The character ‘Bersi’ begins with the correct number of kills
Gameplay - 2nd ability capped to Rank1 on Recruit
Gameplay - Chanter Stonesinger's channeled abilities cannot be interrupted
Gameplay - First Warped Stoneguard no longer skips its first turn during the Dredge Bell battle
Gameplay - Game will now launch properly on Mac in some cases
Gameplay - Hurler's Sunstrike - Ability properly prevents enemies from using their abilities
Gameplay - Fixed an issue if you triggered the Juno's death tutorial and finish a wave battle before triggering the popups
Gameplay - Impale applies damage when repositioning characters during wave redeployment
Gameplay - Inconsistency between Shield Wall's functionality and its description fixed
Gameplay - No longer need to quit game from main menu twice to actually quit the game
Gameplay - Proper visual indication when using controller that you need to confirm to access the heroic titles
Gameplay - Resuming game upon reaching the Dredge Godstone no longer causes caravan to skip the Godstone's event and camp
Gameplay - Ruin no longer takes double damage from effects that trigger during her turn
Gameplay - The caravan no longer stops briefly after returning from Arberrang for the second time
Gameplay - User can no longer increase Morale in the Dredge Godstone via Rest even when the number of days equals 0
Gameplay - Warped Varls now do damage when they use Tempest
Graphical - Manually resizing the screen when it is changing from windowed to full-screen while the game is opening, no longer causes game to stay on windowed but act as full-screen
Graphical - Shield HP now disappears after being destroyed with one hit
Graphical - View of Arberrang is now displayed properly during the final cinematic if player finished playthrough without returning to the city
Graphical - Wall debris falling in a more natural way Localization – Many localization fixes
Save - Fully functional ‘Resume’ button is no longer present after player deleted all the Save Profile Slots.
Save – Game now Autosaves after Rugga Tent Battle
UI - "Load Game" window no longer remains displayed if opened right before the loading screen
UI - Achievement Strings are corrected from their placeholders
UI - Castaway Ability "Barbed Stones" no longer has placeholder text
UI - Characters can now use all points they have available
UI - During reinforcements, selecting empty space with controller in hero roster shows 'Remove' text
UI - Invisible buttons in pause menu can no longer be accessed by using a gamepad
UI - Localized Subtitles Now Working
UI - Placeholder text in Oddleif dialogue after meeting with the King event in French localization now removed
UI - Placeholder text is removed from Juno’s ‘Thread of Life’ ability in Information Panel during battle
UI - Poisoned Status Hover State Tooltip no longer contains placeholder debug string
UI - Selected button no longer persists during a wave battle
UI - Tally Page is now visible after the last return to the Arberrang
UI - Typo during Valgard's speech in chapter 21 is fixed
UI - User is now able to add points to talents other than default via gamepad in certain conditions
UI - With the controller you can now use the "Close" button on the ability window
UI – Marketplace background overlay now covers the entire screen
UI – The text of wave turn counter does now fits into the textbox in Japanese
UI – Typo in Unmoved Heroic Title Description is corrected
If you have any questions or concerns please raise them in the discussion forums or send us an email: support[at]stoicstudio[dot]com. Thank you! Build - 2.57.57
Source
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