Full notes
Full The Banner Saga 2 update
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What changed
- Performance
- UI and audio
- Gameplay
- Store
The Banner Saga 2 changes
Our players have been hugely supportive throughout the development of the trilogy. Thanks to those of you who reported bugs, gave us feedback about performance and ideas for improvements. We’ve been listening carefully to all of you and are releasing a build for Banner Saga 2 (and Banner Saga 1) in preparation for the launch of the finale.
- Volume SlidersAdded independent audio channel volume adjustment
- StatsAdded a stats preview on the Hero Party selection screen.
Performance: Made several performance improvements.
Bugs: Several bug fixes are included in this build. Thanks for sending in bug reports!
- TranslationWe’ve added the Chinese language and updated the Brazilian Portuguese language, as well as added many other Localization fixes.
SDK: We’ve made various SDK updates and adjustments.
We’re excited that our launch date for Banner Saga 3 is quickly approaching on Thursday, July 26! If you haven’t already, please put it onto your wishlist or pre-order Banner Saga 3 here: https://store.steampowered.com/app/485460/The_Banner_Saga_3/
Patch Notes for Banner Saga 2:
Following is a list of specific fixes made in Banner Saga 2, many additional incremental fixes have been made across both the foundational code base and game engine that do not appear in this list:
Folka’s Champion ability leads to unexpected behaviors from protected Hero
Camp music cut off abruptly
Some SFX are audible during the Tutorial while the sound is muted
In certain instances game does not detect final saves from Saga 1
Floating text is not displayed properly at the two last strikes of "Bloody Flail" ability
Language setting is being reset to English in certain situations
Mogun is missing from Bolverk's caravan in chapter 9 when the game has been imported
Slag and Burn ability causes large amount of internal errors impacting performance
Letting Survival summary roll over after losing final battle causes survival game end before all reloads are depleted
Missing UI element in main menu after losing the final battle in Survival
Attacking strength of the king while King Guards are alive may cause softlock
Game is locked on Oddleif's turn at the beginning of second fight against the King
Rest icon is selected without user input
Horseborn Cantref, Javeliner and Canary become invisible for a brief moment at the end of their attack animation
Tooltips are not displaying on World Map
Supply Barrel popup description appears after the player moves mouse from it
Travel sequence does not start in Chapter 8 when attempting to depart from the town
Survival - Several partially transparent images overlap each other on Results Banner
Rupture ability does not cause wounded allies to explode
Skulker is able to finish his turn on occupied square
Dredge Direguard - Soft-lock after hero is damaged by Drumfire ability
Camp - The Crest image is missing
Chapter 11 / Eyeless Battle - Crash after the battle board is loaded in certain circumstances
Crash in the beginning of Chapter 11 in certain circumstances
Backbiter Champion is missing graphical assets
The game freezes on launch in certain circumstances
Tooltips of objects are duplicated after certain steps
Language buttons don't change the language and continues keep the selected state in certain
circumstances
Part of Eyvind's hair sometimes disappears
Black screen in various moments during the play
Tapping the screen results in an unexpected camera behavior
Missing subtitles in some languages during the cutscenes
The game language cannot be changed in certain circumstances
Rest and End Turn actions cannot be performed in certain circumstances
The game difficulty cannot be changed in certain circumstances
The font size is too small in certain places of the game
Battles / UI - Statistic values higher than 9 are clipped
Tutorial Battle - Misleading tooltip description
Tutorial Battle - Inconsistency between a tip in English and all other languages
Survival Mode - Heroes that were not recruited can be assigned to slots in the party
Survival Mode - Loading time is excessively long in 30+ wave
Survival Mode - Last entry on Global scoreboard displays inconsistent data
Build number - 2.55.47
Source
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