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- The Banished Vault
Design Diary 07: Dice
Today’s design diary goes in detail on dice systems, which are an important feature in the game. In the previous design diary on space horror, I go into why hazards and unpredictability are useful in a game like this. T…
Event6 changesFixMaps - The Banished Vault
Design Diary 06: Balanced Complexity
This blog post describes the design iteration of the pacing and math complexity explored in the Thrust Simulation & Pacing entry. The game’s math evolves and simplifies further, to settle on a nice middle ground that sa…
Store7 changesFixGameplay - The Banished Vault
Original Soundtrack Is Live
Just a quick little bulletin from us, but the original game for the soundtrack is live on Bandcamp and streaming services. A full album of ambient gothic space horror by nervous_testpilot and Dreamtrak. Get a listen in…
Announcement - The Banished Vault
Design Diary 05: Action Systems
Today’s entry is a catalog of all the action systems implemented in the game, the original one, and two subsequent ones after some internal feedback rounds, leading up to the current one as it is in the game. The rest o…
Patch notes10 changesUI/audioGameplay


