In this update4
Full notes
Full The Banished Vault update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Fixes
- Performance
The Banished Vault changes
Hi all, firstly thank you for playing The Banished Vault. I can genuinely say the reception has exceeded my expectations — I was truly worried the difficulty and style of game would be too offputting, but thankfully not!
This patch is a big amalgamation of things we couldn’t get in for the final release, and a bunch of things that showed up after. I appreciate many people who reported bugs in the forums. Hopefully things stabilize from here, but if more issues come up feel free to post them and we’ll take a look.
That said, myself and the team are going to take a much needed break, so the next patch may not appear for at minimum several weeks, or even a month or longer. Please be patient with this, we’re taking some time to recharge before diving into the proper updates we have planned.
The Changelist
(🌙 = community report)
Balance
🌙Ships finish moving before the Gloom destroys a region
Bugs
🌙Lots of typos fixed
🌙Quick swap combines items
🌙Fixed “Gain extra action on Orbit/Surface Locations” not triggering
🌙Fixed multiple abilities that run on percentage chances always triggering
🌙Fixed multiple variables persisting across journey slots
🌙Fixed Elixir duplication in Vault chapel
🌙Fixed Elixir producer tooltip typo
🌙Fixed incorrect resource usage in Vault shipyard
🌙Fixed disallowing 21:9 aspect ratios
Fixed crash when abandoning an Exile under certain conditions
Fixed ships being able to move to regions destroyed by the Gloom under certain conditions
Fixed sun effect not loading correctly
Fixed a soft lock in the tutorials
Fixed language issue on grid resource tooltips
Fixed font weight issues in the Manual
Fixed missing Alloy reference key in Manual
Fixed issue with rulebook display in tutorials
Fixed Power Generator grid layout
Fixed elixir usage in chapel if Exile has elixir modification ability
Fixed minor display issue for the intro text
Fixed minor issue on Exile hotbar action display
Fixed scaling issue for interface when placing a building
Fixed minor display issue for the colocated ship buttons
Known Issues
In certain cases, restarting a solar system does not clear a Chronicle entry if you got it in that solar system. A fix for this is ready but for some technical considerations we are waiting to implement it later.
Thank you!
-nic
Source
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