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Steam News25 May 20261mo ago

Update 0.2.5

Added Level 26 "Otherworldly" and it's corresponding achievement. Level 27 now takes you to Level ! when entering Level 27 from Level 26. Level 27 still leads to Level 1 When Entering Level 27 from Level 0.

Full notes

Full The Backrooms: Reset update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions1 change2 removals
  • Gameplay
  • UI and audio
  • Performance
addedAdded Level 26 "Otherworldly" and it's corresponding achievement.
addedAdded Animation to the "Hell Arcade Cabinet" on Level 25.
addedAdded arcade sfx to "Hell Arcade Cabinet" on Level 25.
addedAdded Vending Machines to Level 25.
changedAdded "Back" button to controls submenu and audio submenu on the title screen. (Player had to press the escape key previously to back out of those menus.)
addedAdded 6 collectable pages that spawn at random locations on Level 0. (More planned.)

The Backrooms: Reset changes

addedAdded Level 26 "Otherworldly" and it's corresponding achievement.
addedAdded Animation to the "Hell Arcade Cabinet" on Level 25.
addedAdded arcade sfx to "Hell Arcade Cabinet" on Level 25.
addedAdded Vending Machines to Level 25.
changedAdded "Back" button to controls submenu and audio submenu on the title screen. (Player had to press the escape key previously to back out of those menus.)
  • Added Level 26 "Otherworldly" and it's corresponding achievement.

  • Level 27 now takes you to Level ! when entering Level 27 from Level 26.

Level 27 still leads to Level 1 When Entering Level 27 from Level 0.

  • Added Animation to the "Hell Arcade Cabinet" on Level 25.

  • Added arcade sfx to "Hell Arcade Cabinet" on Level 25.

  • Added Vending Machines to Level 25.

  • Added "Back" button to controls submenu and audio submenu on the title screen. (Player had to press the escape key previously to back out of those menus.)

  • Added 6 collectable pages that spawn at random locations on Level 0. (More planned.)

  • Small wall adjustments on Level 0. (Removed an overlapping wall segment that caused the overlapping wall textures to flicker.)

  • Added a glitched floor segment on Level 0 as a visual indicator for the entrance to Level 27.

  • Removed some objects on Level 20 for optimization purposes.

Source

Steam News / 25 May 2026

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