HomeGamesUpdatesPricingMethodology
Steam News18 September 20232y ago

CONTENT UPDATE #2

-We are now using NANITE to reduce performance issues -Players can no longer climb over each other -FoV 100 by default -Improved BodyCam Effect -Immersion-Mode added -Players in immersive mode OFF can no longer see thei

Full notes

Full The Backrooms : Last Expedition update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • Performance
fixedWe are now using NANITE to reduce performance issues -Players can no longer climb over each other -FoV 100 by default -Improved BodyCam Effect -Immersion-Mode added -Players in immersive mode OFF can no longer see their character (avoids motion sickness) -All triggerboxes are fixed and (destructible) door is now always oppened
changed(Feel free to tell us on Discord if performance has been improved or degraded with NANITE)

The Backrooms : Last Expedition changes

fixedWe are now using NANITE to reduce performance issues -Players can no longer climb over each other -FoV 100 by default -Improved BodyCam Effect -Immersion-Mode added -Players in immersive mode OFF can no longer see their character (avoids motion sickness) -All triggerboxes are fixed and (destructible) door is now always oppened
changed(Feel free to tell us on Discord if performance has been improved or degraded with NANITE)

-We are now using NANITE to reduce performance issues -Players can no longer climb over each other -FoV 100 by default -Improved BodyCam Effect -Immersion-Mode added -Players in immersive mode OFF can no longer see their character (avoids motion sickness) -All triggerboxes are fixed and (destructible) door is now always oppened

(Feel free to tell us on Discord if performance has been improved or degraded with NANITE)

Source

Steam News / 18 September 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.