HomeGamesUpdatesPricingMethodology
Steam News14 July 20223y ago

XP Update Part 2!

Greetings! Today the XP Update Part 2 has released! Several changes are included like making the survival stat values visible on HUD, and the ability to gain multiple levels per run, but most importantly permanent stat

Full notes

Full The Backrooms: Found Footage update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings!

What changed

0 fixes0 additions2 changes0 removals
  • Balance
  • Gameplay
changedToday the XP Update Part 2 has released! Several changes are included like making the survival stat values visible on HUD, and the ability to gain multiple levels per run, but most importantly permanent stat buffs based on player level. During your run several factors are taken into account including distance traveled, entities encountered, and levels finished, which determine the amount of XP you gain each run. This has been adjusted to NOT scale with the total distance traveled anymore. At the beginning of each run you will be given a buff to your total Sanity, Stamina, H20, and hunger based on your player level.
changedThe save select screen has also been adjusted to now display the player level, rather than the total distance traveled.

The Backrooms: Found Footage changes

changedToday the XP Update Part 2 has released! Several changes are included like making the survival stat values visible on HUD, and the ability to gain multiple levels per run, but most importantly permanent stat buffs based on player level. During your run several factors are taken into account including distance traveled, entities encountered, and levels finished, which determine the amount of XP you gain each run. This has been adjusted to NOT scale with the total distance traveled anymore. At the beginning of each run you will be given a buff to your total Sanity, Stamina, H20, and hunger based on your player level.
changedThe save select screen has also been adjusted to now display the player level, rather than the total distance traveled.

Today the XP Update Part 2 has released! Several changes are included like making the survival stat values visible on HUD, and the ability to gain multiple levels per run, but most importantly permanent stat buffs based on player level. During your run several factors are taken into account including distance traveled, entities encountered, and levels finished, which determine the amount of XP you gain each run. This has been adjusted to NOT scale with the total distance traveled anymore. At the beginning of each run you will be given a buff to your total Sanity, Stamina, H20, and hunger based on your player level.

The save select screen has also been adjusted to now display the player level, rather than the total distance traveled.

I want to thank everyone again for all of your support!

for any inquiries or suggestions feel free to reach out in the discussion forums!

-BaddWeather

Source

Steam News / 14 July 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.