What changed
0 fixes0 additions1 change0 removals
changedThis patch includes: -Added Difficulty option for players which including checkpoint system on some of the larger maps -Updated the "Invite Only" to be "Friends Only" in the multiplayer search menu. -Spectating should more consistently keep track of who is alive/dead -The one skin Stealer in a room will no longer corner camp the player -Will now be able to invite player through steam when selected "friends only" option for hosting -Added More Precision for adjusting player volume -Adjusted a few props around level 5 -Added more indicators that a door is locked -adjusted some volumes of objects -Dropped Almond water will now fall to the ground -Slightly increased rate of almond water spawning -Changed description of Achievements -Adjusted some collisions in "Level 2" -Shortened "The Backrooms: Descent" Title Sequence and removed interaction dot when in sequence
The Backrooms: Descent changes
changedThis patch includes: -Added Difficulty option for players which including checkpoint system on some of the larger maps -Updated the "Invite Only" to be "Friends Only" in the multiplayer search menu. -Spectating should more consistently keep track of who is alive/dead -The one skin Stealer in a room will no longer corner camp the player -Will now be able to invite player through steam when selected "friends only" option for hosting -Added More Precision for adjusting player volume -Adjusted a few props around level 5 -Added more indicators that a door is locked -adjusted some volumes of objects -Dropped Almond water will now fall to the ground -Slightly increased rate of almond water spawning -Changed description of Achievements -Adjusted some collisions in "Level 2" -Shortened "The Backrooms: Descent" Title Sequence and removed interaction dot when in sequence
This patch includes: -Added Difficulty option for players which including checkpoint system on some of the larger maps -Updated the "Invite Only" to be "Friends Only" in the multiplayer search menu. -Spectating should more consistently keep track of who is alive/dead -The one skin Stealer in a room will no longer corner camp the player -Will now be able to invite player through steam when selected "friends only" option for hosting -Added More Precision for adjusting player volume -Adjusted a few props around level 5 -Added more indicators that a door is locked -adjusted some volumes of objects -Dropped Almond water will now fall to the ground -Slightly increased rate of almond water spawning -Changed description of Achievements -Adjusted some collisions in "Level 2" -Shortened "The Backrooms: Descent" Title Sequence and removed interaction dot when in sequence