Full notes
Full The Atlas Problem update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
The Atlas Problem changes
Station Managers,
Ever wonder how a game developer creates that perfect moment of terror and suspense? Lead Gameplay Designer Mike Carmody reveals the entire journey of crafting our first boss encounter - the Anomaly.
Learn how early builds completely failed to grab player attention, and what we did to fix it: hand-crafted cinematic sequences, lightning systems that guide your gaze, dramatic system failures, and carefully orchestrated buildup that strips away your sense of control piece by piece.
⚠️ Warning: This post contains spoilers for the demo's first boss encounter!
Steam Next Fest begins October 13th! Download the demo and experience the Anomaly yourself. Join our Discord for special events all week!
Source
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