Full notes
Full The Asterion update
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What changed
- Gameplay
⚔️ Asterion — Major Update ⚡️
The Labyrinth just got deeper. We’ve released a huge update packed with new features and improvements 👇
🌀 New Tutorial (Tartarus) — A playable section where players can learn the controls and understand the full gameplay loop.
💬 Narration System — Theseus and Ariadne now speak to each other, comment on your actions, reveal story hints, and guide you through the maze.
🏛️ New HUB Area — Before every run, you can: • Buy supplies (arrows, potions) • Choose among three different swords • Train freely in the combat field • Receive a Blessing, a passive power-up for your next run
⚙️ New Settings Options — • Choose between Target System or Free Combat • Decide whether to auto-skip or manually skip dialogues
💨 Combat Update — The DASH has been reintegrated! Now both DASH and SHIELD co-exist, allowing for faster, more tactical gameplay.
🧵 Golden Thread Update — The thread now becomes reddish as you get closer to the Minotaur’s lair…
🔥 Run Improvements — • Larger and more varied rooms • Automatic lighting when entering large enemy areas • Destructibles now drop coins, potions, or arrows
👹 New Enemies & Bosses — • Completely redesigned enemy roster • Two new minibosses • A fully reworked Asterion, now with two phases
We can’t wait to hear your feedback — this is just the beginning.
Source
Changelog.gg summarizes and formats this update. How we read updates.
