HomeGamesUpdatesPricingMethodology
Steam News11 May 20188y ago

We are alive!

Hello everyone! It has been a while. Unfortunately a lot of real life stuff got in the way, so the work on ATP had to be delayed by a couple of more months, but we are slowly getting back.

Full notes

Full The Archotek Project update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Compatibility
changedHello everyone! It has been a while. Unfortunately a lot of real life stuff got in the way, so the work on ATP had to be delayed by a couple of more months, but we are slowly getting back. We are currently working on a development branch (beta branch) server that will be open to everyone, since we have to change our workflow due to changes in the dev team. This has a positive and negative side to it. The positive aspect is, everyone can check out the progress directly without waiting for the next patch on the stable branch. The downside is, you will experience several small and larger patches, more server restarts and broken mechanics. Hence the title "development branch". If you don't mind running into bugs, feel free to opt into dev branch once the server is up. If you want to keep your gaming experience as bug free as possible, we recommend staying on the stable version. We don't have a set date yet, when the server will go live, but we will let you know as soon as we got everything sorted out. - Levia

The Archotek Project changes

changedHello everyone! It has been a while. Unfortunately a lot of real life stuff got in the way, so the work on ATP had to be delayed by a couple of more months, but we are slowly getting back. We are currently working on a development branch (beta branch) server that will be open to everyone, since we have to change our workflow due to changes in the dev team. This has a positive and negative side to it. The positive aspect is, everyone can check out the progress directly without waiting for the next patch on the stable branch. The downside is, you will experience several small and larger patches, more server restarts and broken mechanics. Hence the title "development branch". If you don't mind running into bugs, feel free to opt into dev branch once the server is up. If you want to keep your gaming experience as bug free as possible, we recommend staying on the stable version. We don't have a set date yet, when the server will go live, but we will let you know as soon as we got everything sorted out. - Levia

Hello everyone! It has been a while. Unfortunately a lot of real life stuff got in the way, so the work on ATP had to be delayed by a couple of more months, but we are slowly getting back. We are currently working on a development branch (beta branch) server that will be open to everyone, since we have to change our workflow due to changes in the dev team. This has a positive and negative side to it. The positive aspect is, everyone can check out the progress directly without waiting for the next patch on the stable branch. The downside is, you will experience several small and larger patches, more server restarts and broken mechanics. Hence the title "development branch". If you don't mind running into bugs, feel free to opt into dev branch once the server is up. If you want to keep your gaming experience as bug free as possible, we recommend staying on the stable version. We don't have a set date yet, when the server will go live, but we will let you know as soon as we got everything sorted out. - Levia

Source

Steam News / 11 May 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.