Full notes
Full The Anomaly Detective update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
The Anomaly Detective changes
Patch 1.0.1 - Pause System, Brightness & QoL Improvements Thank you all for playing and sharing your feedback! We've been actively listening and have just rolled out a new update focusing on Quality of Life (QoL), atmospheric polish, and some bug fixes.
Settings & Quality of Life:
Added a Pause System: Pressing ESC now properly freezes player movement, camera controls, and stress mechanics without breaking the game's physics or animations.
Added a Brightness Slider: You can now adjust the game's brightness via the Settings menu. (Don't worry, brightness normalizes in the main menu to prevent text glare).
Final Day Tracker: Added a clue counter (e.g., 6/10) to the Final Day sequence so you always know exactly how many clues you've gathered before making your final choice.
Detective Board Improvements:
Wire System Clarity: Clicking the wire spool now highlights all clues on the board, giving you a clear visual indication of where connections can be made.
Cancel Mode: You can now simply right-click to instantly cancel the wire connection mode.
Replay Evidence: You can now right-click on any previously discovered evidence on the board to replay its voiceover and subtitle.
Camera & Gameplay Adjustments:
Zoom Fix: Fixed an issue where zooming in too closely on an anomaly would cause the camera detection to fail.
Audio Priority: Taking a successful photo now immediately interrupts and overrides any "failed attempt" voice lines.
Atmospheric Polish: Added new dynamic "relief" voice lines for Silas that trigger occasionally when using a cigarette to calm down from a high-stress panic state.
Tutorial Fix: Fixed a bug where certain visual tutorial prompts could be triggered through closed elevator doors or solid walls.
Source
Changelog.gg summarizes and formats this update. How we read updates.
