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Steam News23 June 202611d ago

New Release Date and Updates!

We hope everyone had as much fun with NextFest as we did! So many great demos. We 30x'd our wishlist over the event which is insane. Thank you so much.

Full notes

Full The Anomaly Department update

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What changed

0 fixes0 additions1 change0 removals
  • Performance
changedWe hope everyone had as much fun with NextFest as we did! So many great demos. We 30x'd our wishlist over the event which is insane. Thank you so much. Today we are announcing that we have decided to move the release date back to July 14th. The Anomaly Department is in a ready to release state but the original timeline we had planned would coincide and compete with the biggest game sale of the year... Steam's Summer Sale. We, or should I say "I" since I am a solo indie developer, have loved making this game and I love seeing people playing it and laughing. I want to give it a fair shot at success which means pushing things back a little bit. In the mean time I have been working very hard on performance improvements with a lot of success. I had planned on waiting and releasing that update only for the full release but since things are delayed I will be updating the demo soon. If the game would get a little choppy for you then it should run much better once that update drops. I have more exciting plans for the game as well. As hinted at with the demo the levels get progressively longer. This is by design and most people like it, albeit you have yet to see the pain of the last part of the grocery store level. That being said some people prefer the quicker, smaller levels so we will be introducing 'mini-contracts' which will be single room levels whose difficulty will likely be similar to what is included in the demo. I have everything in place to create these and I will now try to have at least a few of these included in the full release. If I can get enough excitement and enthusiasm over it I will try to get at least one put into the demo. If you are reading this like, comment or do any sort of engagement. The last thing is I have had so much fun watching people play on Twitch and YouTube. I want to compile a few montage video of people having fun so if you have any and would like to be featured then reach out at sean@budergames.com Happy gaming!

The Anomaly Department changes

changedWe hope everyone had as much fun with NextFest as we did! So many great demos. We 30x'd our wishlist over the event which is insane. Thank you so much. Today we are announcing that we have decided to move the release date back to July 14th. The Anomaly Department is in a ready to release state but the original timeline we had planned would coincide and compete with the biggest game sale of the year... Steam's Summer Sale. We, or should I say "I" since I am a solo indie developer, have loved making this game and I love seeing people playing it and laughing. I want to give it a fair shot at success which means pushing things back a little bit. In the mean time I have been working very hard on performance improvements with a lot of success. I had planned on waiting and releasing that update only for the full release but since things are delayed I will be updating the demo soon. If the game would get a little choppy for you then it should run much better once that update drops. I have more exciting plans for the game as well. As hinted at with the demo the levels get progressively longer. This is by design and most people like it, albeit you have yet to see the pain of the last part of the grocery store level. That being said some people prefer the quicker, smaller levels so we will be introducing 'mini-contracts' which will be single room levels whose difficulty will likely be similar to what is included in the demo. I have everything in place to create these and I will now try to have at least a few of these included in the full release. If I can get enough excitement and enthusiasm over it I will try to get at least one put into the demo. If you are reading this like, comment or do any sort of engagement. The last thing is I have had so much fun watching people play on Twitch and YouTube. I want to compile a few montage video of people having fun so if you have any and would like to be featured then reach out at sean@budergames.com Happy gaming!

We hope everyone had as much fun with NextFest as we did! So many great demos. We 30x'd our wishlist over the event which is insane. Thank you so much. Today we are announcing that we have decided to move the release date back to July 14th. The Anomaly Department is in a ready to release state but the original timeline we had planned would coincide and compete with the biggest game sale of the year... Steam's Summer Sale. We, or should I say "I" since I am a solo indie developer, have loved making this game and I love seeing people playing it and laughing. I want to give it a fair shot at success which means pushing things back a little bit. In the mean time I have been working very hard on performance improvements with a lot of success. I had planned on waiting and releasing that update only for the full release but since things are delayed I will be updating the demo soon. If the game would get a little choppy for you then it should run much better once that update drops. I have more exciting plans for the game as well. As hinted at with the demo the levels get progressively longer. This is by design and most people like it, albeit you have yet to see the pain of the last part of the grocery store level. That being said some people prefer the quicker, smaller levels so we will be introducing 'mini-contracts' which will be single room levels whose difficulty will likely be similar to what is included in the demo. I have everything in place to create these and I will now try to have at least a few of these included in the full release. If I can get enough excitement and enthusiasm over it I will try to get at least one put into the demo. If you are reading this like, comment or do any sort of engagement. The last thing is I have had so much fun watching people play on Twitch and YouTube. I want to compile a few montage video of people having fun so if you have any and would like to be featured then reach out at sean@budergames.com Happy gaming!

Source

Steam News / 23 June 2026

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