Full notes
Full The Anacrusis update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
- Workshop
- Balance
- Gameplay
The Anacrusis changes
This is it. This is (probably) the last update before we hit 1.0 next week. This week's update has a bunch of performance fixes, fixes for GPUs with 3GB of RAM, support for sound replacement mods, and a bunch of fixes for bugs that have vexed us all.
Enhancements to eggs in Versus mode
General performance improvements that should show gains across the entire range of supported hardware
Significant performance improvements during large hordes
Changed graphics presets to be more aggressive at the Low and Medium settings. If you’re using a 3GB GPU and experienced crashes when you ran out of memory, you should run on the Medium or Low setting depending on available memory
Preliminary support for audio mods that can replace any sound in the game. Try the mouth sounds shotgun mod in the Workshop!
Using Discord rich presence shouldn’t result in a ghost member of your party anymore
Bots should be less talkative when they’re shooting each other by accident (don’t worry, bots don’t do damage to each other)
Grabbers can no longer fire their primary attack if they’re not on the ground
Added a UI toggle to disable audio mods in-game.
Updated episode thumbnails for Episode 4 and 5
Final fancy lighting render and previs enabled on Episodes 1, 2, and 3. Episode 4 will be done in time for next week
Fix occasional massive hitches that were especially prominent in Versus mode. If you see significant stutter in this release, please send us logs!
Source
Changelog.gg summarizes and formats this update. How we read updates.
