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- The Amusement
Patch 1: Fixes, improvements and new features
Virtual Desktopers this patch is for you. Improved playspace setup We have made a new playspace set up tool for the latest patch. Upon starting the game or switching to Free Roam, you can assign your playspace manually…
Patch notes11 changesFixWorkshop - The Amusement
The Amusement is out on Steam and Meta Quest NOW
At long last, we welcome you to the Burkhart family amusement park! It is now your turn to explore the Luna Park and discover the full extent of redirected-walking and locomotion techniques that The Amusement have in st…
Store2 changes - The Amusement
Demo Update and Patch Note #2
Thank you all for playing the demo! We have added a bunch of features and fixes since then based on findings and player feedback. Locomotion Added smooth movement locomotion option Added smooth turning locomotion option…
Patch notes7 changesGameplay - The Amusement
Walking the Impossible: Designing VR Locomotion in 2×2 Meters
About the Author Eike is co-founder and "creative re-director" of Curvature Games, the Germany-based independent VR studio behind The Amusement. Eike has a PhD in computer science and did a lot of research on perception…
Event5 changesBalanceGameplay - The Amusement
The Amusement release date
Today is the day, VR enjoyers! We finally announced a release date for The Amusement! April 16th, 2026 Keep that date in mind to finally uncover the mysteries buried under the rumbles in your family’s amusement park… Vi…
Store1 change - The Amusement
The Amusement is part of Steam Next Fest!
Great news, VR players! The Steam Next Fest is approaching and The Amusement offers you an exclusive demo! From February 23rd to March 2nd, you can get a glimpse of Samantha’s history. Visit her family’s abandoned amuse…
Patch notes1 changeGameplay - The Amusement
Demo Update and Patch Note #1
Hey everyone! As some of you already know, we've released a demo for The Amusement and you can already explore the mysterious and stylish Luna Park of Samantha's late father. We hope you're enjoying your time walking, c…
Store11 changesFixGameplay - The Amusement
Writing a family story - DevBlog #4
While The Amusement features plenty of puzzles and exploration, it is, above all, a narrative-driven experience. We wanted to tell a beautiful story that players could connect with and relate to as they follow Samantha…
Announcement - The Amusement
The Amusement Redirected-Walking - Dev blog #3
If you read The Amusement Steam Page, which you surely did, right? Then you heard us mention redirected-walking. But what exactly is redirected-walking? Redirected-walking is a locomotion technique used in VR to transla…
Patch notes2 changesMapsGameplay - The Amusement
Luna Parks and other visual inspirations
Hello everyone! Last week, we talked about the gameplay of The Amusement. We still have plenty to share on that topic, but today we’d like to focus on the game’s environments. You may have noticed (or at least we hope s…
Announcement1 changeGameplay - The Amusement
About VR and interactivity in The Amusement
Hello everyone! Today, we’d like to tell you a bit more about the gameplay of The Amusement, and especially about how players will interact with their environment. Interacting with the scenery is a core part of the expe…
Store3 changesGameplay - The Amusement
Hey everyone!
Hello everyone! We’re Curvature Games, and together with ARTE, it’s been one week since we officially announced The Amusement on Steam and Meta, hooray! If you missed the announcement, here’s your chance to catch up. Vi…
Store2 changesGameplay






