Full notes
Full The American War update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
- Fixes
Sorry for the lack of updates recently but this is a big one! ːsteamhappyː This update marks a major milestone for the game with a significant upgrade to Unity 6 and the integration of the Universal Render Pipeline (URP). These upgrades are a game-changer, providing improved performance, improved visuals, and a more polished overall experience. The patch also includes numerous gameplay improvements, bug fixes, and the beginning of a UI overhaul! Single Player
Render Pipeline Upgrade to URP
Unity 6 Engine Upgrade
New weapon effects
New Player UI Integration
Optimized Bullet Instantiation
Mission 6 Improvements
Mission 7 Improvements
God Rays Effects Fixed
Texture File Size Optimization
Mission 3 US Spawner Bug After Combat Fixed
Fixed Zombie Death Effect Spawning in Wrong Location
Fix Combat Music in Mission 7
Improved Combat Music Triggers in Mission 3
Fix Lighting in Missions 7 & 8
Fixed Flashlight Toggle in Mission 7
Added Puzzles Requiring Stims
Lowered Volume in Mission 1 Outro Audio
Multiplayer
Swapped Out Yellow Gloves
Updated Box Model for Supply Drop
Updated Flare Model for Supply Drop
Source
Changelog.gg summarizes and formats this update. How we read updates.
