The Amazing Crackpots Club!
Steam News 23 December 20241y ago

v0.10.1.0 Patch Notes

Happy Holidays, Crackpotters! We've prepared a small update to celebrate the christmas season with six brand-new masks! We hope you like them! New Features 6 New masks added Changes Adjusted difficulty balance in Kiyumi…

Update log

Full The Amazing Crackpots Club! update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

8 fixes2 additions2 changes0 removals
  • Events
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
  • Store
addedHappy Holidays, Crackpotters! We've prepared a small update to celebrate the christmas season with six brand-new masks! We hope you like them!
addedNew Features6 New masks added
changedChangesAdjusted difficulty balance in Kiyumi's Story chapter for a smoother progression
changedChangesThe Ultimate Charged sound effect can now interrupt itself to prevent overlapping
fixedBug fixesFixed an animation issue where Kitsuro would sometimes get stuck in a short loop during non-playable sequences.
fixedBug fixesFixed an oversight that left Kitsuro unaffected by the stop-watch item.

Happy Holidays, Crackpotters! We've prepared a small update to celebrate the christmas season with six brand-new masks! We hope you like them!

New Features

  • 6 New masks added

Changes

  • Adjusted difficulty balance in Kiyumi's Story chapter for a smoother progression

  • When playing Push mode in Twinkling Tower, glitter barriers will now follow the central pillar.

  • The Ultimate Charged sound effect can now interrupt itself to prevent overlapping

Bug fixes

  • Fixed an animation issue where Kitsuro would sometimes get stuck in a short loop during non-playable sequences.

  • Fixed an oversight that left Kitsuro unaffected by the stop-watch item.

  • Fixed an issue where Moranna's max-charge bullet and her Story Minigame shots would would drag the game's performance down.

  • Fixed an issue where Mothilda's shield would sometimes appear on Mothilda's back during defeat sequences.

  • Fixed an issue where CPU Mothildas would sometimes aggressively change the position of their shield every frame with unprecedented levels of fury.

  • Fixed a problem in Sadie's Story Chapter, where Sadie would sometimes appear stuck inside the giant flask in the in-game cinematics while chasing Mothilda.

  • Fixed a bug where the Babynator defeat animation would sometimes show the wrong baby on certain special Story Mode battles.

  • Fixed an error that could sometimes result in a crash when going back to a previous option in the pause screen

Source

Steam News / 23 December 2024

Open original