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Steam News30 July 202627d ago

Patch 2.1.0

Hello Jans, We're back with our first regular update since the DLC launched. This patch addresses most of the issues you've reported so far.

In this update2

Full notes

Full The Alters update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Jans,

What changed

13 fixes1 addition1 change0 removals
  • Gameplay
  • Performance
  • Fixes
  • Workshop
  • Maps
  • UI and audio
addedPatch Notes:Structures placed in a specific location in Remote Hill are now destroyed in new cycles even after the region is terraformed.
fixedPatch Notes:Fixed an issue where the framerate was locked to 60 FPS after the first dialogue in the DLC despite the frame rate cap being set to Unlimited.
fixedPatch Notes:Fixed an issue where achievements related to Rapidium Arks did not unlock after meeting their requirements.
fixedPatch Notes:Fixed an issue where more than one Extractor could be placed within a single deposit area.
fixedPatch Notes:Fixed a soft lock in the Project Redemption quest that could occur if the Goo was picked up too quickly.
fixedPatch Notes:Fixed an issue where the Miner could be assigned to the Research Lab after loading a save created before the Alter was created.

The Alters changes

addedStructures placed in a specific location in Remote Hill are now destroyed in new cycles even after the region is terraformed.
fixedFixed an issue where the framerate was locked to 60 FPS after the first dialogue in the DLC despite the frame rate cap being set to Unlimited.
fixedFixed an issue where achievements related to Rapidium Arks did not unlock after meeting their requirements.
fixedFixed an issue where more than one Extractor could be placed within a single deposit area.
fixedFixed a soft lock in the Project Redemption quest that could occur if the Goo was picked up too quickly.

We're back with our first regular update since the DLC launched. This patch addresses most of the issues you've reported so far.

We're also aware of a few additional issues that our team is currently working on, and we expect to resolve them in the next update.

Thank you so much for your continued feedback!

Patch Notes:

  • Structures placed in a specific location in Remote Hill are now destroyed in new cycles even after the region is terraformed.

  • Advanced Terraformation quest now updates correctly when reaching Misty Gorge through a specific root blockade.

  • Fixed an issue where the framerate was locked to 60 FPS after the first dialogue in the DLC despite the frame rate cap being set to Unlimited.

  • Fixed an issue where achievements related to Rapidium Arks did not unlock after meeting their requirements.

  • Fixed an issue where more than one Extractor could be placed within a single deposit area.

  • Fixed a soft lock in the Project Redemption quest that could occur if the Goo was picked up too quickly.

  • Fixed an issue where the Miner could be assigned to the Research Lab after loading a save created before the Alter was created.

  • Fixed an issue where the Gamer's Den was sometimes unavailable in Research.

  • Fixed an issue where the player could fall into limbo during the final Epilogue cutscene sequence.

  • Fixed an issue where Metals and Organics could become stuck in reserve despite there being no items in the production queue.

  • Fixed an issue where the third Field Lab could rarely be missing from the Workshop.

  • Fixed an issue where Time Boosters lost their effect after loading a saved game.

  • Fixed an issue where players could drill more resource batches than intended with the "Advanced Drilling" SAM analysis buff.

  • Fixed an issue where an empty Shallow Deposit remained marked on the Exploration Map after the player revisited it.

  • Fixed an issue where graphics settings shown in the UI were not always correctly applied when launching the game.

  • Implemented multiple performance improvements across the game related to our transition to Unreal Engine 5.5. These changes affect many different systems and areas of the game, helping improve overall performance and stability.

Known issues:

  • Miner's arm may sometimes remain visible after amputation.

  • Starting a Journey while a rebellion is active may cause the following Act to become unresponsive.

  • Objects in the base are not animated when used by the player or Alters after returning from exploration.

  • Alters cannot be assigned to all Neutralizer Tower workplaces after loading a save with the Towers already built.

  • Alters may disappear if they are woken up in the Womb immediately after the player returns from a conversation with another Alter in a Field Lab.

  • Photo Mode does not save screenshots.

  • Alters may be facing the wrong direction during conversations.

Take care, ~ 11 bit studios Team

Source

Steam News / 30 July 2026

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