In this update2
Full notes
Full The Alters update
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Repeated intro
Hello Jans!
What changed
- Workshop
- Performance
- Gameplay
- UI and audio
The Alters changes
We are coming back with some more minor bugfixes, which you reported recently. Thank you for your ongoing feedback via tickets and forums! It helps us improve yours and future Jan's journeys!
Check the full changelog below:
Story/Quests:
ACT2 - Disease rebellion is not properly cancelled after MRI scan if the player ignored it
Alters refuse to work if the player removes the module where the Radiation Phobia story started
Alter Rebellion dialogue is getting stuck in a specific scenario
Black screen after transitioning chapters with Miner having Heavy Injury
If Miner dies in the Workshop, he is considered alive until the player observes him. Now we know how that cat felt.
Other:
Black screen after ACT2 or Interlude in a specific scenario
ACT3 - Alters sometimes not reaching the Sarcophagus if the path is too long
Sometimes, the "Jan Complete" achievement only unlocks after opening Lessons Learned from the pause menu
A Scientist is permanently assigned to an Infirmary bed if he left the base while being heavily irradiated
Crash when going to the main menu while hovering the map cursor over a structure with a controller
Alters rotating at the start of dialogues
Landscape quality drops when the user looks towards the base if Texture Quality is set to High or Ultra in 4K
ACT3 - Parts of the tree are not visible after scanning the interferences
Mustache appears with a delay during dialogues
Multiple minor performance and gameplay issues
Minor collision issues during exploration and in the base
VO, SFX, and subtitle adjustments
Take care!
~ 11 bit studios Team
Source
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