Full notes
Full The Adventures of Sir Kicksalot update
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What changed
- Performance
finally fix the get_tree crash in last level fix fire trap damage with magic prevent the seer from beeing telegrabbed better ai when player holding throw weapon remove boulder insta death for breaking the sequence buff a bit hiding stealthyness npc that kick a player hiding in a crate/cauldron/etc will remove it don't force window resize at each level start better sound for taking weapon inside enemies don't start combat when npc are alerted but don't know player position npc goes huh? when first seeing player fix few issues on level images prevent standing up on top of spike pillar in arena don't reset music on menu change don't count level restart as death slightly increase chain lightning propagation range
Source
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