HomeGamesUpdatesPricingMethodology
Steam News7 August 20178y ago

Version 1.50

1.Add a new mode. 2.Add some achievements. 3.Adjust the formula of the hit chance and crit chance. 4.The character has starting accuracy at 10. 1.增加一种新模式。 2.增加了一些成就。 3.调整了命中率和暴击率的计算公式。现在系数的影响更大了。 4.

Full notes

Full The Adventurer and His Backpack update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Balance
added1.Add a new mode. 2.Add some achievements. 3.Adjust the formula of the hit chance and crit chance. 4.The character has starting accuracy at 10. 1.增加一种新模式。 2.增加了一些成就。 3.调整了命中率和暴击率的计算公式。现在系数的影响更大了。 4.人物初始就有10点命中系数。 公式随时可能还会有调整。

The Adventurer and His Backpack changes

added1.Add a new mode. 2.Add some achievements. 3.Adjust the formula of the hit chance and crit chance. 4.The character has starting accuracy at 10. 1.增加一种新模式。 2.增加了一些成就。 3.调整了命中率和暴击率的计算公式。现在系数的影响更大了。 4.人物初始就有10点命中系数。 公式随时可能还会有调整。

1.Add a new mode. 2.Add some achievements. 3.Adjust the formula of the hit chance and crit chance. 4.The character has starting accuracy at 10. 1.增加一种新模式。 2.增加了一些成就。 3.调整了命中率和暴击率的计算公式。现在系数的影响更大了。 4.人物初始就有10点命中系数。 公式随时可能还会有调整。

Source

Steam News / 7 August 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.