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Steam News29 July 20261mo ago

A Small Update to Break the Silence 🌰

Hey folks — first post here, so let's start simple. We've refreshed the store page: new key art, a cleaner title lockup, and an updated look across the header and library capsule.

In this update4

Full notes

Full The Acorn Protocol update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey folks — first post here, so let's start simple.

What changed

0 fixes1 addition1 change0 removals
  • Store
  • Gameplay
addedWe've refreshed the store page: new key art, a cleaner title lockup, and an updated look across the header and library capsule. Small change, but it's the first thing most of you will actually see, so it felt worth doing right before anything else went up here.
changedGLaDOS HAS YOUR NUTS Steam post imageAn artificial intelligence has confiscated your acorns for testing. She insists this is for science. It is not for science.Here's a behind-the-scenes look at the buildout of one of the game's main areas — still early, still placeholder geometry standing in for real buildings, but it's where things are headed.

The Acorn Protocol changes

addedWe've refreshed the store page: new key art, a cleaner title lockup, and an updated look across the header and library capsule. Small change, but it's the first thing most of you will actually see, so it felt worth doing right before anything else went up here.
changedHere's a behind-the-scenes look at the buildout of one of the game's main areas — still early, still placeholder geometry standing in for real buildings, but it's where things are headed.

We've refreshed the store page: new key art, a cleaner title lockup, and an updated look across the header and library capsule. Small change, but it's the first thing most of you will actually see, so it felt worth doing right before anything else went up here.

We've also swapped out the screenshot carousel for a set that actually reflects where the game is right now — real in-engine captures instead of older placeholder shots. Nothing dramatic, just a more honest look at the current build.

These four pieces used to live in the screenshot carousel — moving them here instead, since they deserve a proper introduction. Each one represents an actual zone you'll explore in the game, not just concept art for its own sake:

CASTLE SQUIRRELSTEIN Steam post imageA castle. A war. A high-ranking officer with a magnificent tail. We've been asked not to elaborate further.

BLACK SQUIRREL MESA Steam post imageSomething went wrong at a research facility. No one will confirm what. The glasses remain regardless.

FELLOUT: NUT WORLD Steam post imageA post-apocalyptic wasteland with an entire economy built on acorns. It makes more sense once you're standing in it.

GLaDOS HAS YOUR NUTS Steam post imageAn artificial intelligence has confiscated your acorns for testing. She insists this is for science. It is not for science.

Here's a behind-the-scenes look at the buildout of one of the game's main areas — still early, still placeholder geometry standing in for real buildings, but it's where things are headed.

More to come as things move forward. Thanks for keeping an eye on this one — the squirrels 🐿️ appreciate it, even if they won't say so directly.

Source

Steam News / 29 July 2026

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