Full notes
Full The Abyss update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Workshop
- Fixes
- UI and audio
- Balance
This is just a quick bug patch for some more bugs I have noticed, but with a new major inclusion. There is finally a brightness setting!
Changes:
Fixed the location of Hammer’s Badge
Fixed a bug that caused you to not lose a badge during the Scientist’s questline
Fixed an issue that caused the player to be able to jump onto a non-existent ledge
Fixed layering issues
Fixed the Thoughts poems
Fixed an issue that caused sound settings to not load properly on startup
Fixed an issue that caused some of The Collector’s attacks to not be destroyed on boss death
Fixed an issue that caused the incorrect music to play in most of the levels
Fixed an issue that caused the player to not lose the moon badge on completion of Shroomy’s questline
Fixed an issue that caused the music on certain levels to restart on player death
Fixed some naming issues for some levels
Fixed an issue that caused some soundtracks to play over eachother
Fixed an issue that caused beam type attacks to not kill the player
Fixed an issue that caused a secret to be unfindable
Fixed an issue that caused the player to lose out on an item permanently
Redesigned the Collector’s cutscene
Redesigned Wurm’s background
Redesigned the art for The Abyssal Elevator
Remastered The Dreamer Awakened Ending
Lowered Najis’ health by 10
Added a brightness setting
Source
Changelog.gg summarizes and formats this update. How we read updates.
