Full notes
Full The 9th Seraph update
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What changed
- Gameplay
- Fixes
- Maps
- Events
Hi! First off, thank you so much for checking out my demo!
Just made a little update to fix a few things and make some other tweaks to the demo.
Fixed a few trees in some Carmine Forest areas that previously lacked collision.
Fixed a mistake in the dream sequence where different music would play after the future-telling part when speaking to "R".
Added some loose crystals throughout the Serafina cave system to more clearly mark the pathway to help players during the section where you have to flee the cave under a time limit.
Tweaked the value and names of some items.
Removed some currently unused areas, graphics and event tags reserved for the full game. Just as a bit of a tidy-up of the game's files and to reduce the overall size.
Other minor tweaks.
If you come across any other problems, or if you just want to give feedback, please let me know!
Source
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