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Steam News20 September 20187y ago

Version 1.0.21 live now

Some changes regarding difficulty and game balance: Enemies now have higher armour value. This will give an advantage to spellcaster because spells ignore armour.

Full notes

Full The 7th Circle - Endless Nightmare update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition2 changes0 removals
  • Balance
  • Gameplay
  • Fixes
changedSome changes regarding difficulty and game balance:
addedEnemies now have higher armour value. This will give an advantage to spellcaster because spells ignore armour.
changedReduced the SPEED value for enemies on HARD, EXTREME and NIGHTMARE difficulties
fixedFixed XP and BLOOD DROPS gain on HARD, EXTREME and NIGHTMARE difficulties.

The 7th Circle - Endless Nightmare changes

changedSome changes regarding difficulty and game balance:
addedEnemies now have higher armour value. This will give an advantage to spellcaster because spells ignore armour.
changedReduced the SPEED value for enemies on HARD, EXTREME and NIGHTMARE difficulties
fixedFixed XP and BLOOD DROPS gain on HARD, EXTREME and NIGHTMARE difficulties.

Some changes regarding difficulty and game balance:

  • Enemies now have higher armour value. This will give an advantage to spellcaster because spells ignore armour.

  • Reduced the SPEED value for enemies on HARD, EXTREME and NIGHTMARE difficulties

  • Fixed XP and BLOOD DROPS gain on HARD, EXTREME and NIGHTMARE difficulties.

Source

Steam News / 20 September 2018

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