In this update4
Full notes
Full The 4 Masked update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Performance
The 4 Masked changes
🛠️ Hotfix Update
Thank you to everyone who has been playing The 4 Masked during Steam Next Fest and sharing feedback with us.
This hotfix includes several new features, gameplay improvements, UI updates, and bug fixes based on community feedback.
🆕 New Features
Added a new Role & Objective HUD that displays your character role and current objective.
Added a Look Sensitivity setting.
Added Steam & Discord Integration:
Friend invites
Rich Presence
Join through friends
Reworked multiple UI screens, including the Main Menu, Lobby, and Pause Menu.
⚖️ Gameplay & Balance
Teams with fewer than 4 players must now include a Shaman before entering the portal.
Added a localized warning message explaining why a Shaman is required.
Improved crafting interactions.
Improved inventory usability.
Improved item grab & throw mechanics.
🗺️ Main Island
Fixed multiple traversal issues on cliffs and platforms.
Improved sea spike hazards.
Fixed various environment and tree-related issues.
🔧 Fixes & Stability
Fixed rare inventory-related crashes.
Improved vine climbing and hanging stability.
Fixed multiple gameplay and UI bugs.
General stability and performance improvements.
Thank you for helping us improve The 4 Masked. We will continue monitoring feedback and releasing updates throughout Next Fest.
Source
Changelog.gg summarizes and formats this update. How we read updates.
