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Steam News4 April 20215y ago

Improved language support

New in this update: now files save in .txt format by default you can still save them in any format you want like you could before added support for pretty much all alphabets that exist around the world we already had go

Full notes

Full Textreme 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • Compatibility
addedNew in this update:added support for pretty much all alphabets that exist around the world
addedKnown issues:that is a feature that Godot 4.0 is said to have. It will release in the near future, we will add this feature once the new version of the engine is available
changedKnown issues:some beefy symbols like emoji and Egyptian hieroglyphics only display in the Linux build of the game

New in this update:

  • now files save in .txt format by default

  • you can still save them in any format you want like you could before

  • added support for pretty much all alphabets that exist around the world

  • we already had good support for Cyrillic, Latin Extended and Japanese character sets before this

  • now we support almost everything there is with a few rare exceptions you likely wont notice

Known issues:

  • we do not have Right to Left text support yet, but...

  • that is a feature that Godot 4.0 is said to have. It will release in the near future, we will add this feature once the new version of the engine is available

  • we are aware that copy-pasting text written from right to left results in it getting flipped, this is a problem that is common for many applications, we will try to fix this issue in the future when full RtoL support comes with Godot 4.0

  • some beefy symbols like emoji and Egyptian hieroglyphics only display in the Linux build of the game

Source

Steam News / 4 April 2021

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