Full notes
Full TETRUX: Online update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
TETRUX: Online changes
The gamemodes have been reworked to be a tad less confusing and allow even more options. In this new update there are 4 gamemodes: Race, Timed, Survival and Endless.
Race
Race against opponents to see who can reach the objective faster. It can also be played on singleplayer, where you just try to reach the objective as fast as you can. There are two options for this gamemode: the objective type (score, lines, color lines...) as well as the quantity required to win.
Timed
Try to achive as much as you can in a limited amount of time. This can also be player either in singleplayer or multiplayer. This gamemode also has two options: the time limit and the objective type.
Survival
Try to stay alive for the longest. Last player standing wins. This is a purely multiplayer gamemode. If you try to play survival in singleplayer, it will be automatically set to Endless. This gamemode has no options.
Endless
Same as Race, but without any limits. Just keep playing until all players have been eliminated. This gamemode has only one option: the objective type.
Other
The top-out condition was also changed. Now in order to be eliminated, the piece must be fully above the playfield when it is locked. This will allow for some rather interesting comebacks.
Added pop-ups for the other players in online multiplayer.
Fixed a couple of visual bugs that would occur form time to time
Source
Changelog.gg summarizes and formats this update. How we read updates.
