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Steam News18 March 20242y ago

Patch V0.6.7

Hey everyone, Another bug fixing patch to help smooth out some of the smaller and annoying issues affecting gameplay.

Full notes

Full Tetraphobia update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone,

What changed

6 fixes0 additions2 changes1 removal
  • Gameplay
  • Fixes
  • Balance
changedAnother bug fixing patch to help smooth out some of the smaller and annoying issues affecting gameplay.
fixedFixed a problem that caused the player to get stuck in a permanently falling loop
removedRemoved the bushes from the shroom spore boss island to stop players getting on top of them and avoiding attacks.
fixedFixed an issue that was causing the character to be able to move during the respawn animation and ramen screens
fixedFixed an issue that caused food to not be dropped when using the vitality thorns food.
fixedFixed an issue that made the trinket menu unusable when using the controller and upgrading the centre item.

Another bug fixing patch to help smooth out some of the smaller and annoying issues affecting gameplay.

  • Fixed a problem that caused the player to get stuck in a permanently falling loop

  • Removed the bushes from the shroom spore boss island to stop players getting on top of them and avoiding attacks.

  • Fixed an issue that was causing the character to be able to move during the respawn animation and ramen screens

  • Fixed an issue that caused food to not be dropped when using the vitality thorns food.

  • Fixed an issue that made the trinket menu unusable when using the controller and upgrading the centre item.

  • Fixed an issue causing the Four-Splosion achievement from not popping.

  • Fixed an issue with some islands causing loot to be too high to collect

  • Other small issues

I will now be focussing on game balance and smoothing out the onboard experience for new users. Specifically, I want to ensure that players get hooked earlier in the gaming process instead of getting frustrated and stuck. If you’re currently experiencing this then keep an eye out for the next update!

Thanks for all the support, Danny (Tetraphobia Solo-Dev)

Source

Steam News / 18 March 2024

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