Full notes
Full Tether update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
The world generator has undergone some changes. This will mean that the starting locations are more varied, and that walls of blocks are less likely to form. World seeds from previous game versions will retain the same feel, but individual block placement will not be exactly the same.
The "show tether tension" option now more clearly shows any slack in the tether. Anyone struggling with tether behaviour should try this setting out.
Added the "aim assist" setting. With this turned on, the game will search for blocks in a 6 degree arc instead of requiring exact hits.
Added an effect when the player gets to maximum velocity.
Fixed visual bugs with the player trail.
Source
Changelog.gg summarizes and formats this update. How we read updates.
