Full notes
Full test_project update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes1 addition2 changes0 removals
- Gameplay
- Fixes
- UI and audio
changed3-1: Slightly reduced the rotation speed required to pass the level.
added4-5: No longer generates unsolvable puzzles; added a pattern preview window.
fixed5-4: Fixed an issue where the progress window would go off-screen; it now resets correctly.
fixed5-8: Fixed an issue where some windows could not be closed with the mouse middle button.
changed7-5: Slightly increased block size.
This update makes the following changes to levels:
- 3-1Slightly reduced the rotation speed required to pass the level.
3-2: Window count now correctly decreases when a window is closed.
- 4-5No longer generates unsolvable puzzles; added a pattern preview window.
- 5-4Fixed an issue where the progress window would go off-screen; it now resets correctly.
- 5-8Fixed an issue where some windows could not be closed with the mouse middle button.
- 7-5Slightly increased block size.
*Level numbers are in "row-column" format, ordered from top to bottom and left to right, starting from 1.
For example, "3-6" refers to the level at row 3, column 6 on the level selection screen, and is not related to the unlock order.
Source
Changelog.gg summarizes and formats this update. How we read updates.
