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Steam News3 December 20205y ago

Patch #5

This time we have a patch with fewer new features, and more bug fixes. Well, there's the 4th Cycle, which really should set your Doom Clock spinning. Here's the change list: [CYCLES] 4th Cycle added!

Full notes

Full Tesla Force update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes5 additions5 changes4 removals
  • Gameplay
  • UI and audio
  • Workshop
  • Events
  • Fixes
addedThis time we have a patch with fewer new features, and more bug fixes. Well, there's the 4th Cycle, which really should set your Doom Clock spinning.
added[CYCLES] 4th Cycle added!
changed[CUTSCENES] Improved cutscenes
added[BOSS] Added spawns to the final boss fight, making it a bit more difficult
changed[WARDENCLYFFE] Game now remembers your previous startup weapon and character choices
added[UI] Added information about your current cycle

This time we have a patch with fewer new features, and more bug fixes. Well, there's the 4th Cycle, which really should set your Doom Clock spinning.

Here's the change list:

  • [CYCLES] 4th Cycle added!

  • [CYCLES] Game now remembers which Cycle you've played last time

  • [CUTSCENES] Improved cutscenes

  • [BOSS] Added spawns to the final boss fight, making it a bit more difficult

  • [WARDENCLYFFE] Game now remembers your previous startup weapon and character choices

  • [UI] Added information about your current cycle

  • [UI] Level and World seed are now visible in the menu

  • [BUG] Closing spawning portals no longer reduces overall enemy spawns

  • [BUG] Medikit can once again be picked up while in mech

  • [BUG] Frozen Bullets no longer freeze monsters death animations

  • [BUG] Inhibitor freeze no longer carried over to next run

  • [BUG] Inhibitor no longer spawns outside play area

  • [BUG] Improved Workshop perk now works properly

  • [BUG] Worldmap now generated correctly after you load a previous game

  • [BUG] Quest rewards now properly added to your crystal total

  • [BUG] Fixed Untouchable

  • [BUG] Fixed Kinetic Inverter Perk

  • [BUG] Should the player ever fall off the play area, they are now teleported back

  • [BUG] Fixed rare water drawing issues

  • [BUG] Fixed Cultist Boss movement and tentacle animations

  • [BUG] Fixed Champion monsters in Cycle 2+

  • [BUG] Fixed Workshop opening itself at ill times

  • [BUG] Fixed Perk listings, occasionally some perks were drawn with incorrect numbers

  • [BUG] Fixed ground drawing bugs

  • [BUG] Made Wardenclyffe upgrade menus easier to open

Source

Steam News / 3 December 2020

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