Full notes
Full Terror of the Seven Seas update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions0 changes3 removals
- Gameplay
- UI and audio
removedReadjusted sunsets brightness, so it no longer turns in to laser beam.
removedMain menu assets/island no longer appear in real space when specific exploration location at zero coordinates is interacted with.
removedQuest's enemy list HUD element no longer appear after the quest is completed
Terror of the Seven Seas changes
removedReadjusted sunsets brightness, so it no longer turns in to laser beam.
removedMain menu assets/island no longer appear in real space when specific exploration location at zero coordinates is interacted with.
removedQuest's enemy list HUD element no longer appear after the quest is completed
Readjusted sunsets brightness, so it no longer turns in to laser beam.
Main menu assets/island no longer appear in real space when specific exploration location at zero coordinates is interacted with.
Quest's enemy list HUD element no longer appear after the quest is completed
Source
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