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added"Hi there, this is Michael Cosio from Tainted Pact Games. I'm thrilled to speak with you about my games' inclusion in the Lovecraftian Days event on Steam. H.P. Lovecraft intrigues me greatly. It is simply astounding how much lore he incorporated into his works. His impact is evident in a wide range of media, including video games, art, and movies. It's easy to see how his influence has shaped modern horror. I can't help but give nods or even outright references to his writings or other works that have influenced me while creating games or stories. I can remember when I was coming up with the idea for my game, " Suffer the Night ," I had just finished watching John Carpenter's "In the Mouth of Madness .". Which itself is a direct nod to Lovecraft's " At the Mountains of Madness ." I thought it was a really neat idea how this character, John Trent, was gradually coming to terms with the fact that he was trapped in a narrative penned by a crazy writer who was being influenced by " The Old Ones ." This would be an awesome concept for a horror game, I thought to myself. I then set out to write the backstory of Dante Lamento, a mysterious game programmer who finds this esoteric language that takes hold of him and forces him to translate it into a programming language. He had no idea that he was being led by the monstrous and grotesque creature known only as Leviathan, who would eventually corrupt and change him into "Mr. Tops," a psychotic, bloodthirsty version of himself who was imprisoned in his own game. One stormy night, this game appears unexpectedly on Stacey Liden's doorstep. She is drawn into this nightmarish world and has to escape, or else she will meet the same end as Dante. " Terror at Oakheart ," my newest game, puts the power of tentacles on full display. I combined the campiness of 1980s horror films like "Friday the 13th" and "Halloween" and smashed it together with direct references to "Yog-Sothoth," an Outer God from Cthulhu Mythos, and then sprinkled in some of John Carpenter's "The Thing" on top for good measure. I can't express how much fun I had making this game. From the over-the-top gorey death scenes to the spacey ambient music to the super but purposely awkward dialog, I got to make my love letter to so many things I grew up with. This mysterious creature crashes outside the town of Oakheart and takes hold of an unsuspecting simpleton named Teddy. Now controlled by this creature, Teddy sets out on a murderous rampage to gather fresh meat to feed his new master. It is strongly suggested, but not explicitly stated in the game, that this creature is "Yog-Sothoth," given its hunger and desire to absorb people into its sphere of influence, as well as its symbol of a triple-entwined circle. I hope you get to check out “ Terror At Oakheart ” and enjoy it in all its pixelated gorey greatness! In my
Terror At Oakheart changes
added"Hi there, this is Michael Cosio from Tainted Pact Games. I'm thrilled to speak with you about my games' inclusion in the Lovecraftian Days event on Steam. H.P. Lovecraft intrigues me greatly. It is simply astounding how much lore he incorporated into his works. His impact is evident in a wide range of media, including video games, art, and movies. It's easy to see how his influence has shaped modern horror. I can't help but give nods or even outright references to his writings or other works that have influenced me while creating games or stories. I can remember when I was coming up with the idea for my game, " Suffer the Night ," I had just finished watching John Carpenter's "In the Mouth of Madness .". Which itself is a direct nod to Lovecraft's " At the Mountains of Madness ." I thought it was a really neat idea how this character, John Trent, was gradually coming to terms with the fact that he was trapped in a narrative penned by a crazy writer who was being influenced by " The Old Ones ." This would be an awesome concept for a horror game, I thought to myself. I then set out to write the backstory of Dante Lamento, a mysterious game programmer who finds this esoteric language that takes hold of him and forces him to translate it into a programming language. He had no idea that he was being led by the monstrous and grotesque creature known only as Leviathan, who would eventually corrupt and change him into "Mr. Tops," a psychotic, bloodthirsty version of himself who was imprisoned in his own game. One stormy night, this game appears unexpectedly on Stacey Liden's doorstep. She is drawn into this nightmarish world and has to escape, or else she will meet the same end as Dante. " Terror at Oakheart ," my newest game, puts the power of tentacles on full display. I combined the campiness of 1980s horror films like "Friday the 13th" and "Halloween" and smashed it together with direct references to "Yog-Sothoth," an Outer God from Cthulhu Mythos, and then sprinkled in some of John Carpenter's "The Thing" on top for good measure. I can't express how much fun I had making this game. From the over-the-top gorey death scenes to the spacey ambient music to the super but purposely awkward dialog, I got to make my love letter to so many things I grew up with. This mysterious creature crashes outside the town of Oakheart and takes hold of an unsuspecting simpleton named Teddy. Now controlled by this creature, Teddy sets out on a murderous rampage to gather fresh meat to feed his new master. It is strongly suggested, but not explicitly stated in the game, that this creature is "Yog-Sothoth," given its hunger and desire to absorb people into its sphere of influence, as well as its symbol of a triple-entwined circle. I hope you get to check out “ Terror At Oakheart ” and enjoy it in all its pixelated gorey greatness! In my
Hi everyone!
We are happy to announce, that Terror At Oakheart is part of the 🐙 LOVECRAFTIAN DAYS 🐙.
Discover exclusive content, free demos and many wonderful horror games!
We also did something special for you. Developer Tainted Pact talks in an exclusive Trailer about his three games Massacre at the Mirage, Suffer the Night and Terror at Oakheart. His inspirations, his references to Lovecraft lore and more.
CHECK OUT THE DEVELOPER COMMENTARY HERE.
https://www.youtube.com/watch?v=_NuiP9-ZFOk&feature=youtu.be
"Hi there, this is Michael Cosio from Tainted Pact Games. I'm thrilled to speak with you about my games' inclusion in the Lovecraftian Days event on Steam. H.P. Lovecraft intrigues me greatly. It is simply astounding how much lore he incorporated into his works. His impact is evident in a wide range of media, including video games, art, and movies. It's easy to see how his influence has shaped modern horror. I can't help but give nods or even outright references to his writings or other works that have influenced me while creating games or stories. I can remember when I was coming up with the idea for my game, "Suffer the Night," I had just finished watching John Carpenter's"In the Mouth of Madness.". Which itself is a direct nod to Lovecraft's "At the Mountains of Madness." I thought it was a really neat idea how this character, John Trent, was gradually coming to terms with the fact that he was trapped in a narrative penned by a crazy writer who was being influenced by "The Old Ones." This would be an awesome concept for a horror game, I thought to myself. I then set out to write the backstory of Dante Lamento, a mysterious game programmer who finds this esoteric language that takes hold of him and forces him to translate it into a programming language. He had no idea that he was being led by the monstrous and grotesque creature known only as Leviathan, who would eventually corrupt and change him into "Mr. Tops," a psychotic, bloodthirsty version of himself who was imprisoned in his own game. One stormy night, this game appears unexpectedly on Stacey Liden's doorstep. She is drawn into this nightmarish world and has to escape, or else she will meet the same end as Dante. "Terror at Oakheart," my newest game, puts the power of tentacles on full display. I combined the campiness of 1980s horror films like "Friday the 13th" and "Halloween" and smashed it together with direct references to "Yog-Sothoth," an Outer God from Cthulhu Mythos, and then sprinkled in some of John Carpenter's "The Thing" on top for good measure. I can't express how much fun I had making this game. From the over-the-top gorey death scenes to the spacey ambient music to the super but purposely awkward dialog, I got to make my love letter to so many things I grew up with. This mysterious creature crashes outside the town of Oakheart and takes hold of an unsuspecting simpleton named Teddy. Now controlled by this creature, Teddy sets out on a murderous rampage to gather fresh meat to feed his new master. It is strongly suggested, but not explicitly stated in the game, that this creature is "Yog-Sothoth," given its hunger and desire to absorb people into its sphere of influence, as well as its symbol of a triple-entwined circle. I hope you get to check out “ Terror At Oakheart ” and enjoy it in all its pixelated gorey greatness! In my