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Steam News21 June 20197y ago

Big update (New god, new nations!)

New god added! WISE FROG Quest for knowledge +20% school effect +20% to hero experience Quest for glory +200% school effect +200% to hero experience Quest for mysteries Creates a mystery on a random tile.

In this update3

Full notes

Full Territory Idle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions6 changes0 removals
  • Gameplay
  • Balance
addedNew god added!
addedWISE FROGQuest for knowledge +20% school effect +20% to hero experience Quest for glory +200% school effect +200% to hero experience Quest for mysteries Creates a mystery on a random tile. (This tile should not contain a mystery.) On the tile with the mystery, a worker appears for free every 25 min (this can be upgraded). (For academy: the hero gets 3 AAP every 25 min) (For forge: +1 fuel every 25 min) (For training hall, hotel: +1 training, +1 rest every 25 min) Mysteries give +1 holiness per second. Each mystery gives +10% to gold when abdicating. To choose a new god, you have to hire a great prophet (great people appear when you sail away from the first continent).
addedNew nations added.These new nations will be unlocked when you spend enough empire points.
addedEnglishAdds a new bow to the hero's weapon. This bow will be available from the first level. (+30 damage, +30 evasion chance, +3HP and +3 evasion chance per kill if hero is not tired).
changedEnglishBUILDING UPGRADE: Shipyard -> Royal Dockyard. Royal dockyard acts like a shipyard but the ships cost 20% less.
changedEnglishWhen fighting for a coastal tile, each ship gives +1 HP to hero. (Will not work in the very first battle).

Territory Idle changes

addedNew god added!
addedQuest for knowledge +20% school effect +20% to hero experience Quest for glory +200% school effect +200% to hero experience Quest for mysteries Creates a mystery on a random tile. (This tile should not contain a mystery.) On the tile with the mystery, a worker appears for free every 25 min (this can be upgraded). (For academy: the hero gets 3 AAP every 25 min) (For forge: +1 fuel every 25 min) (For training hall, hotel: +1 training, +1 rest every 25 min) Mysteries give +1 holiness per second. Each mystery gives +10% to gold when abdicating. To choose a new god, you have to hire a great prophet (great people appear when you sail away from the first continent).
addedThese new nations will be unlocked when you spend enough empire points.
addedAdds a new bow to the hero's weapon. This bow will be available from the first level. (+30 damage, +30 evasion chance, +3HP and +3 evasion chance per kill if hero is not tired).
changedBUILDING UPGRADE: Shipyard -> Royal Dockyard. Royal dockyard acts like a shipyard but the ships cost 20% less.

New god added!

WISE FROG

Quest for knowledge +20% school effect +20% to hero experience Quest for glory +200% school effect +200% to hero experience Quest for mysteries Creates a mystery on a random tile. (This tile should not contain a mystery.) On the tile with the mystery, a worker appears for free every 25 min (this can be upgraded). (For academy: the hero gets 3 AAP every 25 min) (For forge: +1 fuel every 25 min) (For training hall, hotel: +1 training, +1 rest every 25 min) Mysteries give +1 holiness per second. Each mystery gives +10% to gold when abdicating. To choose a new god, you have to hire a great prophet (great people appear when you sail away from the first continent).

New nations added.

These new nations will be unlocked when you spend enough empire points.

English

  • Adds a new bow to the hero's weapon. This bow will be available from the first level. (+30 damage, +30 evasion chance, +3HP and +3 evasion chance per kill if hero is not tired).

  • BUILDING UPGRADE: Shipyard -> Royal Dockyard. Royal dockyard acts like a shipyard but the ships cost 20% less.

  • +1 gold from every ship.

  • When buying a coastal tile, 80% of the gold spent on this tile is returned.

  • When fighting for a coastal tile, each ship gives +1 HP to hero. (Will not work in the very first battle).

Chineese

  • +1 wheat from wheat worker, +1 wood from logger, +1 stone from mason

  • BUILDING UPGRADE: Temple -> Pagoda. The pagoda acts like a temple, but monks are 2 times cheaper.

  • Pagodas do not require a stone to be built.

  • Heroes block 1 point of damage.

  • 2x effect from mentorship and mentorship costs 25% less gold.

German

  • Heroes start at level 2.

  • BUILDING UPGRADE: Quarry -> Mining Camp. Mining camp acts like a quarry. When abdicating, each mine gives +500 wheat, wood, stone and gold for the next game.

  • When abdicating, each mine gives +500 faith.

  • Clearing the tile costs 3 amber cheaper (i.e. the first clearing will be free).

  • After abdication you can restore all buildings by paying 5 million gold. Buildings are restored without workers. Buildings can be restored only if you have not built anything yet.

Source

Steam News / 21 June 2019

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