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Steam News2 March 20264mo ago

Test branch update: Enhanced Mod support and various experience optimizations.

**Mod Support:** Added a dedicated local Mod debugging folder for easier testing during development **Mod Support:** Added convenient configuration for animal frame-by-frame animations **Mod Support:** Fixed an issue wh

Full notes

Full Territory: Farming and Fighting update

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What changed

4 fixes3 additions5 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
added*Mod Support:** Added a dedicated local Mod debugging folder for easier testing during development
added*Mod Support:** Added convenient configuration for animal frame-by-frame animations
fixed*Mod Support:** Fixed an issue where modifying building parameters via Mod caused duplicate building icons in the construction list
fixed*Mod Support:** Fixed an issue where some data tables only appended Mod data instead of modifying entries with the same ID
fixed*Mod Support:** Fixed blurry edges on Mod images displayed in scenes
changed*Mod Support:** Localization Mods now support modifying character surnames and name tables

Territory: Farming and Fighting changes

added*Mod Support:** Added a dedicated local Mod debugging folder for easier testing during development
added*Mod Support:** Added convenient configuration for animal frame-by-frame animations
fixed*Mod Support:** Fixed an issue where modifying building parameters via Mod caused duplicate building icons in the construction list
fixed*Mod Support:** Fixed an issue where some data tables only appended Mod data instead of modifying entries with the same ID
fixed*Mod Support:** Fixed blurry edges on Mod images displayed in scenes
  • **Mod Support:** Added a dedicated local Mod debugging folder for easier testing during development

  • **Mod Support:** Added convenient configuration for animal frame-by-frame animations

  • **Mod Support:** Fixed an issue where modifying building parameters via Mod caused duplicate building icons in the construction list

  • **Mod Support:** Fixed an issue where some data tables only appended Mod data instead of modifying entries with the same ID

  • **Mod Support:** Fixed blurry edges on Mod images displayed in scenes

  • **Mod Support:** Localization Mods now support modifying character surnames and name tables

  • **Bug Fix:** Fixed an issue where gathering facilities (e.g., gathering camps, beehives, etc.) did not follow shelf association rules

  • **Optimization:** Dining tables and shelves now support independent range settings for all four directions

  • **Optimization:** Residents are now prevented from gathering monsters in facilities located within danger zones

  • **Optimization:** Danger zones are now absolute restricted areas for residents and take effect immediately, interrupting actions that would pass through them

  • **Optimization:** Cancel actions now remove only one task type at a time (e.g., cancel danger zones, cancel gathering, cancel construction tasks)

  • **Optimization:** Increased task generation speed at fishing docks

  • **Optimization:** When clicking the “pin to top” button on the first research queue entry, you can now choose to replace the currently researched technology

Source

Steam News / 2 March 2026

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