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Steam News22 October 20232y ago

Demo 1.1.0 update

Check out some of the latest updates! One notable thing is cleaning up some artwork I had for the prototype - the inventory/shop screens BEFORE: AFTER: Other things of note: - Remove inventory from initial pause screen

Full notes

Full Territorial Hissing update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Store
  • UI and audio
changedOne notable thing is cleaning up some artwork I had for the prototype - the inventory/shop screens
addedOther things of note: - Remove inventory from initial pause screen during cutscene - Add UI for button when shop was open to let user know how to close - Removed collision damage directly on stinkbug - Made jump higher - Rearranged enemies to help flow of intro levels

Territorial Hissing changes

changedOne notable thing is cleaning up some artwork I had for the prototype - the inventory/shop screens
addedOther things of note: - Remove inventory from initial pause screen during cutscene - Add UI for button when shop was open to let user know how to close - Removed collision damage directly on stinkbug - Made jump higher - Rearranged enemies to help flow of intro levels

Check out some of the latest updates!

One notable thing is cleaning up some artwork I had for the prototype - the inventory/shop screens

BEFORE:

AFTER:

Other things of note: - Remove inventory from initial pause screen during cutscene - Add UI for button when shop was open to let user know how to close - Removed collision damage directly on stinkbug - Made jump higher - Rearranged enemies to help flow of intro levels

Please let me know feedback if you can!

- hrok

Source

Steam News / 22 October 2023

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