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Steam News7 March 20263mo ago

BIG PUSH COMING (0.9.5212)

This update is a very small teaser before the upcoming full version release. Map topology and boundary systems have been completely overhauled.

Full notes

Full Territorial Conquest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions3 changes0 removals
  • Maps
  • Gameplay
  • UI and audio
  • Performance
addedMap topology and boundary systems have been completely overhauled. Region conquests now feature physics-based, dynamic, and realistic new animations.
changedArtificial Intelligence (AI) navigation grids have been upgraded with geographical analysis. AI now makes smarter maneuvers by utilizing valleys, passes, and strategic routes instead of marching units straight over steep mountains.
changedThe tactical camera system has been optimized to provide smoother and wider battlefield visibility. Additionally, the 'Advanced Unit Management System' has been deployed for highly detailed coordination of your armies.
addedThe diplomacy module has been deepened with a revamped interface. Thanks to the new 'International Reputation and Morality' mechanic, neutral countries can now organize and turn hostile against nations making excessively provocative, aggressive, or illegal moves.
addedStrategic early attack warning mechanisms have been added. Instant tactical notifications for border violations and approaching threats will allow you to establish your defensive lines much faster.
changedFurther optimizations, visual improvements, and many additional features have been included.

Territorial Conquest changes

addedMap topology and boundary systems have been completely overhauled. Region conquests now feature physics-based, dynamic, and realistic new animations.
changedArtificial Intelligence (AI) navigation grids have been upgraded with geographical analysis. AI now makes smarter maneuvers by utilizing valleys, passes, and strategic routes instead of marching units straight over steep mountains.
changedThe tactical camera system has been optimized to provide smoother and wider battlefield visibility. Additionally, the 'Advanced Unit Management System' has been deployed for highly detailed coordination of your armies.
addedThe diplomacy module has been deepened with a revamped interface. Thanks to the new 'International Reputation and Morality' mechanic, neutral countries can now organize and turn hostile against nations making excessively provocative, aggressive, or illegal moves.
addedStrategic early attack warning mechanisms have been added. Instant tactical notifications for border violations and approaching threats will allow you to establish your defensive lines much faster.

This update is a very small teaser before the upcoming full version release.

  • Map topology and boundary systems have been completely overhauled. Region conquests now feature physics-based, dynamic, and realistic new animations.

  • Artificial Intelligence (AI) navigation grids have been upgraded with geographical analysis. AI now makes smarter maneuvers by utilizing valleys, passes, and strategic routes instead of marching units straight over steep mountains.

  • The tactical camera system has been optimized to provide smoother and wider battlefield visibility. Additionally, the 'Advanced Unit Management System' has been deployed for highly detailed coordination of your armies.

  • The diplomacy module has been deepened with a revamped interface. Thanks to the new 'International Reputation and Morality' mechanic, neutral countries can now organize and turn hostile against nations making excessively provocative, aggressive, or illegal moves.

  • Strategic early attack warning mechanisms have been added. Instant tactical notifications for border violations and approaching threats will allow you to establish your defensive lines much faster.

  • Further optimizations, visual improvements, and many additional features have been included.

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Source

Steam News / 7 March 2026

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