What changed
0 fixes1 addition0 changes0 removals
addedAdded Cyberpup controls to the main menu "Controls Guide" -Added co-op instructions to the main menu "Controls Guide" -Added the text "Swarm" under the icon when the planet is attacking you -Added the text "Dylixia" under the icon when you are close to a Dylixia crystal -Add additional Robodork tips -Planet Swarm decreases slight faster making swarms at higher threat levels more manageable -Slightly decreases enemy spawn rates during a swarm making swarms at higher threat levels more manageable -Removed "ghost" enemies from planet biomes. They only appear in underground labyrinths now. -"Ghost" enemies now appear a bit quicker. Avoids players getting hit by something they cannot see. -Updated the crab enemy name to "Mother Crab"
Terrene - An Evidence Of Life Game changes
addedAdded Cyberpup controls to the main menu "Controls Guide" -Added co-op instructions to the main menu "Controls Guide" -Added the text "Swarm" under the icon when the planet is attacking you -Added the text "Dylixia" under the icon when you are close to a Dylixia crystal -Add additional Robodork tips -Planet Swarm decreases slight faster making swarms at higher threat levels more manageable -Slightly decreases enemy spawn rates during a swarm making swarms at higher threat levels more manageable -Removed "ghost" enemies from planet biomes. They only appear in underground labyrinths now. -"Ghost" enemies now appear a bit quicker. Avoids players getting hit by something they cannot see. -Updated the crab enemy name to "Mother Crab"
PATCH 1.1.53 Released
After we collected some player feedback for the first week we have made some small changes. The changes are as follows:
-Added Cyberpup controls to the main menu "Controls Guide" -Added co-op instructions to the main menu "Controls Guide" -Added the text "Swarm" under the icon when the planet is attacking you -Added the text "Dylixia" under the icon when you are close to a Dylixia crystal -Add additional Robodork tips -Planet Swarm decreases slight faster making swarms at higher threat levels more manageable -Slightly decreases enemy spawn rates during a swarm making swarms at higher threat levels more manageable -Removed "ghost" enemies from planet biomes. They only appear in underground labyrinths now. -"Ghost" enemies now appear a bit quicker. Avoids players getting hit by something they cannot see. -Updated the crab enemy name to "Mother Crab"
Thank you for your continued support,
JustWall & WireHead