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Steam News2 May 20262mo ago

[Update] Bug Fixes & Balance/Quality Improvements

🔧 Key Changes Boss/Unique Monster Improvements Reduced the respawn time of boss and unique monsters. Added dedicated BGM to boss maps.

Full notes

Full Terrastone update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition8 changes1 removal
  • Gameplay
  • Maps
  • Fixes
  • Performance
  • UI and audio
  • Balance
changedBoss/Unique Monster Improvements
changedReduced the respawn time of boss and unique monsters.
addedAdded dedicated BGM to boss maps.
changedSlightly increased the number of monsters in the Abandoned Cave and Corrupted Swamp.
changedAdjusted the density so that quest completion is achievable within about two farming loops .
changedMovement Block Bug Fix

Terrastone changes

changedBoss/Unique Monster Improvements
changedReduced the respawn time of boss and unique monsters.
addedAdded dedicated BGM to boss maps.
changedSlightly increased the number of monsters in the Abandoned Cave and Corrupted Swamp.
changedAdjusted the density so that quest completion is achievable within about two farming loops .

🔧 Key Changes

  1. Boss/Unique Monster Improvements

  • Reduced the respawn time of boss and unique monsters.

  • Added dedicated BGM to boss maps.

  1. Monster Count Adjustments

  • Slightly increased the number of monsters in the Abandoned Cave and Corrupted Swamp.

  • Adjusted the density so that quest completion is achievable within about two farming loops.

  1. Movement Block Bug Fix

  • Fixed an issue where players could not move through certain tiles in Floor 9 of the Abandoned Cave.

  1. UI Fixes and Optimization

  • Fixed several UI-related issues and improved overall usability.

  1. Auto Hotkey Behavior on Death

  • Auto Hotkey is now automatically disabled when the player dies.

💬 Developer Note

If you run into any issues or have questions while playing, feel free to reach out through the discussion board or Discord. I’ll do my best to respond as quickly as possible.

Since the game has just launched, there’s still not a lot of information available, so I understand that some players may feel a bit lost...

(For example: feel free to press the skill level-up button as soon as it becomes available 🙂)

I’m also continuously reviewing feedback regarding balance, such as monster difficulty and leveling speed. I’ll work to find the right balance without compromising the core fun of the game.

Thank you!

Source

Steam News / 2 May 2026

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