In this update2
Full notes
Full TerraScape update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- Fixes
- UI and audio
- Gameplay
TerraScape changes
General
Fixed several bugs that could potentially corrupt puzzle maps built in the Map Editor.
@MapCreators: Please check your Workshop maps and fix them - Open your puzzle map in the map editor. Look for things that shouldn't be there, e.g. stacked buildings - please fix them and update/reupload the map.
Fixed player diamond balance (sometimes it showed one diamond less than you actually had).
Fixed ESC closing panels and instantly opening the pause menu.
Fixed ESC and gamepad back button working in main menu again.
Fixed a problem where very large multiplayer save games could not be loaded or synced with clients, resulting in an infinite loading screen.
Fixed Manor Farm not removing Blocker.
Ancient Egypt
- PreviewAdded Game Guide site showing which buildings generate service biomes.
Improved demolish penalty balancing for Merged Buildings.
Improved readability of stone resources and quarry illustrations.
Fixed missing diamond rating on Fields.
Fixed Plazas not being buildable on Highlands biome.
Fixed Buildings placed on the Nile now move with the Nile surface in the Map Editor.
Source
Changelog.gg summarizes and formats this update. How we read updates.
